Add native reactive client state access

This commit is contained in:
Meta Vens 2026-06-29 04:18:22 +01:00
commit 296a0b6de8
26 changed files with 258 additions and 244 deletions

View file

@ -131,9 +131,9 @@ public sealed class AetheriaDaemonObserver : MonoBehaviour
return;
}
_daemonFrame ??= state.Document<AetheriaRuntimeDaemonFrameDocument>().Reactive();
_daemonFrame ??= state.Reactive<AetheriaRuntimeDaemonFrameDocument>();
_daemonSoaView ??= TryReactive<AetheriaRuntimeDaemonSoaViewDocument>(state);
_zoneRender ??= state.Document<AetheriaRuntimeZoneRenderDocument>().Reactive();
_zoneRender ??= state.Reactive<AetheriaRuntimeZoneRenderDocument>();
}
private static CultMeshReactiveDocument<TDocument> TryReactive<TDocument>(
@ -142,7 +142,7 @@ public sealed class AetheriaDaemonObserver : MonoBehaviour
{
try
{
return state.Document<TDocument>().Reactive();
return state.Reactive<TDocument>();
}
catch (System.Collections.Generic.KeyNotFoundException)
{