Merge cut vector-rows-record (Soul verdict cut-vector-rows-record.s3)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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27094e8859
7 changed files with 614 additions and 40 deletions
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@ -566,7 +566,12 @@ public class HardpointData
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[Inspectable, JsonProperty("armor"), Key(5)] public float Armor;
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// Full arc width in degrees a weapon on this hardpoint may bear across; 0 means "use
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// GameplaySettings.FiringArc" (docs/fire-control-cut.md R6). Turrets author 360 (Q1).
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// On a Thruster hardpoint it is the full gimbal width: the row swings +-FiringArc/2 about Rotation, 0 is a
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// fixed thruster, and there is no GameplaySettings fallback.
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[Inspectable, JsonProperty("firingArc"), Key(6)] public float FiringArc;
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// Thruster hardpoints sharing a non-empty Row swing as one row; a Thruster hardpoint with FiringArc > 0 and no Row
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// is a row of one. Only a Thruster hardpoint may state one.
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[Inspectable, JsonProperty("row"), Key(7)] public string Row;
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public override string ToString()
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{
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