Audio 1: the simulation names no sound; delete the dead Wwise path on EquippedItem

Removes EquippedItem's SoundBank, AudioEvents/AudioParameters, every
FireAudioEvent/PlaySound/StopSound/SetAudioParameter overload and Update's
AudioStats loop, the four audio enums, WwiseMetadata and WwiseSoundBinding,
the weapon/reactor/thruster call sites, and the Wwise Sounds counters in
FireControlPerWeaponTests (Announced and Starts keep the refused-round pins).
Catalog keys 21, 22 and 13-15 stay, unread.

Builds.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-10-16 17:18:11 +02:00
commit 2102affb09
11 changed files with 7 additions and 259 deletions

View file

@ -145,7 +145,6 @@ public class ChargedWeapon : InstantWeapon
if (_charging)
{
_charge += dt / ChargeTime;
Item.SetAudioParameter(SpecialAudioParameter.ChargeLevel, saturate(_charge));
if (!_charged)
{
AddHeat(ChargeHeat * (dt / ChargeTime));
@ -162,7 +161,6 @@ public class ChargedWeapon : InstantWeapon
_coolingDown = true;
_charge = 0;
OnFailed?.Invoke();
Item.FireAudioEvent(ChargedWeaponAudioEvent.Fail);
CauseDamage(_data.FailureDamage);
}
}
@ -177,7 +175,6 @@ public class ChargedWeapon : InstantWeapon
if(!_charging && CanFire && !FireControl.Refuses(this, Entity))
{
OnStartCharging?.Invoke();
Item.FireAudioEvent(ChargedWeaponAudioEvent.Start);
_charging = true;
_charged = false;
}
@ -193,7 +190,6 @@ public class ChargedWeapon : InstantWeapon
_charge = 0;
}
OnStopCharging?.Invoke();
Item.FireAudioEvent(ChargedWeaponAudioEvent.Stop);
_charging = false;
}
}

View file

@ -240,7 +240,6 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior, IPowerCo
}
}
var firedThisFrame = false;
_burstTimer += dt;
while (_burstRemaining > 0 && _burstTimer > 0)
{
@ -280,11 +279,6 @@ public class InstantWeapon : Weapon, IProgressBehavior, IEventBehavior, IPowerCo
// Evaluate it into a local first.
var shotId = FireControl.Fire(this, Item, Entity);
OnFire?.Invoke(shotId);
if(!firedThisFrame)
{
Item.FireAudioEvent(WeaponAudioEvent.Fire);
firedThisFrame = true;
}
CauseWearDamage(1);
AddHeat(Heat);
Entity.SetSignature(this, SignatureChannel.LaunchFlash, Visibility, Item);

View file

@ -94,8 +94,6 @@ public class Reactor : Behavior
Draw = 0;
}
Item.SetAudioParameter(SpecialAudioParameter.Intensity, max(.25f, 1 - 1 / CurrentLoadRatio));
AddHeat(heat);
return true;
}

View file

@ -109,7 +109,6 @@ public class Thruster : Behavior, IPowerConsumer
public override bool Execute(float dt)
{
Item.SetAudioParameter(SpecialAudioParameter.Intensity, _input);
// Cut 7 (docs/stats-and-power-target.md): "continuous consumers brown out ... through a power supply
// curve on their performance stats." Thrust below is a plain Evaluate() read, so once the catalog's own
// Thrust stat carries a PowerSupply term, a partial grant already comes back reduced -- this gate no

View file

@ -2149,7 +2149,6 @@ public class EquippedItem : IStatContext
private bool _thermalOnline;
private bool _durabilityOnline;
public WwiseMetaSoundBank SoundBank;
public Behavior[] Behaviors { get; }
public Dictionary<int, BehaviorGroup> BehaviorGroups { get; }
@ -2175,10 +2174,6 @@ public class EquippedItem : IStatContext
public ReadOnlyReactiveProperty<bool> Active { get; }
public ItemManager ItemManager { get; }
public Subject<uint> AudioEvents { get; } = new Subject<uint>();
public Subject<(uint id, float v)> AudioParameters { get; } = new Subject<(uint id, float v)>();
public Dictionary<uint, float> AudioParameterValues { get; } = new Dictionary<uint, float>();
private float oldTemperature;
public float Temperature
{
@ -2190,77 +2185,6 @@ public class EquippedItem : IStatContext
}
}
public void FireAudioEvent(uint eventId, bool skipVerify = false)
{
if(SoundBank != null && (skipVerify || SoundBank.IncludedEvents.Any(o => o.Id == eventId)))
AudioEvents.OnNext(eventId);
}
public void FireAudioEvent(WwiseSoundBinding soundBinding)
{
FireAudioEvent(soundBinding.PlayEvent);
}
public void PlaySound(WwiseLoopingSoundBinding soundBinding)
{
FireAudioEvent(soundBinding.PlayEvent);
}
public void StopSound(WwiseLoopingSoundBinding soundBinding)
{
FireAudioEvent(soundBinding.StopEvent);
}
public void FireAudioEvent(WeaponAudioEvent weaponAudioEvent)
{
if (SoundBank == null) return;
var eventObject = SoundBank.GetEvent(weaponAudioEvent);
if (eventObject == null)
{
ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(WeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!");
return;
}
FireAudioEvent(eventObject.Id, true);
}
public void FireAudioEvent(ChargedWeaponAudioEvent weaponAudioEvent)
{
if (SoundBank == null) return;
var eventObject = SoundBank.GetEvent(weaponAudioEvent);
if (eventObject == null)
{
ItemManager.Log($"Attempted to trigger {Enum.GetName(typeof(ChargedWeaponAudioEvent), weaponAudioEvent)} weapon audio event, but the soundbank doesn't support it!");
return;
}
FireAudioEvent(eventObject.Id, true);
}
public void SetAudioParameter(uint id, float v, bool skipVerify = false)
{
if (SoundBank != null && (skipVerify || SoundBank.GameParameters.Any(o => o.Id == id)))
{
AudioParameterValues[id] = v;
AudioParameters.OnNext((id, v));
}
}
// public void SetAudioParameter(WwiseParameterBinding binding)
// {
// FireAudioEvent(binding.Parameter);
// }
public void SetAudioParameter(SpecialAudioParameter p, float v)
{
if (SoundBank == null) return;
var metaObject = SoundBank.GetParameter(p);
if (metaObject == null)
{
ItemManager.Log($"Attempted to set {Enum.GetName(typeof(ChargedWeaponAudioEvent), p)} audio parameter, but the soundbank doesn't support it!");
return;
}
SetAudioParameter(metaObject.Id, v, true);
}
public EquippedItem(ItemManager itemManager, EquippableItem item, int2 position, Entity entity, HardpointData hardpoint)
{
ItemManager = itemManager;
@ -2460,11 +2384,6 @@ public class EquippedItem : IStatContext
public void Update(float delta)
{
foreach (var audioStat in Data.AudioStats)
{
SetAudioParameter(audioStat.Parameter, Evaluate(audioStat.Stat));
}
if (Active.Value)
{
foreach (var group in BehaviorGroups.Values)

View file

@ -203,34 +203,6 @@ public enum TemperatureUnit
Fahrenheit
}
public enum WeaponAudioEvent
{
Fire,
Hit,
Miss
}
public enum ChargedWeaponAudioEvent
{
Start,
Stop,
Fail
}
public enum SpecialAudioParameter
{
ShipVelocity,
ChargeLevel,
TargetLock,
Intensity,
}
public enum LoopingAudioEvent
{
Play,
Stop
}
public enum MusicType
{
Overworld,

View file

@ -1,92 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
[JsonObject]
public class WwiseMetadataFile
{
public WwiseMetaSoundBanksInfo SoundBanksInfo;
}
[JsonObject]
public class WwiseMetaSoundBanksInfo
{
public WwiseMetaSoundBank[] SoundBanks;
private Dictionary<uint, WwiseMetaSoundBank> _soundBanks;
public WwiseMetaSoundBank GetSoundBank(uint id)
{
if (_soundBanks == null) _soundBanks = SoundBanks.ToDictionary(sb => sb.Id);
return _soundBanks[id];
}
private Dictionary<string, WwiseMetaSoundBank> _soundBankNames;
public WwiseMetaSoundBank GetSoundBank(string name)
{
if (_soundBankNames == null) _soundBankNames = SoundBanks.ToDictionary(sb => sb.ShortName);
return _soundBankNames[name];
}
}
[JsonObject]
public class WwiseMetaSoundBank
{
public uint Id;
public string ShortName;
public string ObjectPath;
public WwiseMetaObject[] IncludedEvents;
public WwiseMetaObject[] GameParameters;
public WwiseMetaObject GetEvent(WeaponAudioEvent weaponAudioEvent)
{
return weaponAudioEvent switch
{
WeaponAudioEvent.Fire => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fire")),
WeaponAudioEvent.Hit => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_hit")),
WeaponAudioEvent.Miss => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_miss")),
_ => throw new ArgumentOutOfRangeException(nameof(weaponAudioEvent), weaponAudioEvent, null)
};
}
public WwiseMetaObject GetEvent(ChargedWeaponAudioEvent chargedWeaponAudioEvent)
{
return chargedWeaponAudioEvent switch
{
ChargedWeaponAudioEvent.Start => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_play")),
ChargedWeaponAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_charge_stop")),
ChargedWeaponAudioEvent.Fail => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_fail")),
_ => throw new ArgumentOutOfRangeException(nameof(chargedWeaponAudioEvent), chargedWeaponAudioEvent, null)
};
}
public WwiseMetaObject GetEvent(LoopingAudioEvent loopingAudioEvent)
{
return loopingAudioEvent switch
{
LoopingAudioEvent.Play => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_play")),
LoopingAudioEvent.Stop => IncludedEvents?.FirstOrDefault(e => e.Name.EndsWith("_stop")),
_ => throw new ArgumentOutOfRangeException(nameof(loopingAudioEvent), loopingAudioEvent, null)
};
}
public WwiseMetaObject GetParameter(SpecialAudioParameter audioParameter)
{
return audioParameter switch
{
SpecialAudioParameter.ShipVelocity => GameParameters?.FirstOrDefault(p => p.Name == "ship_velocity"),
SpecialAudioParameter.ChargeLevel => GameParameters?.FirstOrDefault(p => p.Name == "charge_level"),
SpecialAudioParameter.TargetLock => GameParameters?.FirstOrDefault(p => p.Name == "target_locking"),
SpecialAudioParameter.Intensity => GameParameters?.FirstOrDefault(p => p.Name == "sfx_shared_intensity"),
_ => throw new ArgumentOutOfRangeException(nameof(audioParameter), audioParameter, null)
};
}
}
[JsonObject]
public class WwiseMetaObject
{
public uint Id;
public string Name;
public string ObjectPath;
}

View file

@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: 0a12363ee8ef43b399bf91ca099947a9
timeCreated: 1619664281

View file

@ -1,22 +0,0 @@
using MessagePack;
using Newtonsoft.Json;
[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class WwiseSoundBinding
{
[Key(0), JsonProperty("playEvent")]
public uint PlayEvent;
}
[MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class WwiseLoopingSoundBinding : WwiseSoundBinding
{
[Key(1), JsonProperty("stopEvent")]
public uint StopEvent;
}
// public class WwiseParameterBinding
// {
// [Key(0), JsonProperty("parameter")]
// public uint Parameter;
// }

View file

@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: 2e128c1cb68f481c9a846344e8283014
timeCreated: 1619729875