Use reactive current entity HUD document
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2 changed files with 12 additions and 15 deletions
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@ -2543,11 +2543,13 @@ static void RequireDaemonRenderQueryAuthority(string root)
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var requiredSchematicHudSymbols = new[]
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{
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"private AetheriaRuntimeCurrentEntityDocument _currentEntityDocument;",
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"private CultMeshReactiveDocument<AetheriaRuntimeCurrentEntityDocument> _currentEntity;",
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"ResolveCurrentEntityHudStatus()",
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"AetheriaUnityRuntimeClientProvider.ResolveClient(",
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".Current",
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".LatestEntity()",
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".ReactiveEntity()",
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"_currentEntity?.Current?.Hud",
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"_currentEntity?.Dispose()",
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"hud.OverrideShutdown",
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"hud.HeatsinksEnabled",
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"hud.Heatstroke",
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