Dynamic Input System Rebinding

Implemented live rebinding of Input System actions
Split composite actions into their component Buttons for rebinding
This commit is contained in:
Reinier Vens 2021-05-07 23:31:39 +01:00
commit 1ee8a28606
13 changed files with 31 additions and 12 deletions

View file

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using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class InputDisplayKey : InputDisplayButton
{
public TextMeshProUGUI MainLabel;
public TextMeshProUGUI AltLabel;
public LayoutElement LayoutElement;
}