Dynamic Input System Rebinding

Implemented live rebinding of Input System actions
Split composite actions into their component Buttons for rebinding
This commit is contained in:
Reinier Vens 2021-05-07 23:31:39 +01:00
commit 1ee8a28606
13 changed files with 31 additions and 12 deletions

View file

@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UniRx.Triggers;
using UnityEngine;
using UnityEngine.UI;
public class InputDisplayButton : MonoBehaviour
{
public Image Fill;
public Image Outline;
public ObservableBeginDragTrigger BeginDragTrigger;
public ObservableEndDragTrigger EndDragTrigger;
public ObservablePointerClickTrigger ClickTrigger;
public ObservablePointerEnterTrigger EnterTrigger;
public ObservablePointerExitTrigger ExitTrigger;
}