Database Inspector Features
Aetheria Database Tools now has the ability to customize the shapes of items and hardpoints, and displays hardpoints when editing hull shape List elements now have foldouts Lists are presented in the Database Inspector with colors when the list type implements ITintInspector interface
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f643f6cc8a
commit
1debe67958
35 changed files with 3066 additions and 499 deletions
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@ -10,6 +10,7 @@ using UnityEditor;
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using UnityEngine;
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using static Unity.Mathematics.math;
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using static UnityEditor.EditorGUILayout;
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using int2 = Unity.Mathematics.int2;
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using Object = UnityEngine.Object;
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public class DatabaseInspector : EditorWindow
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@ -19,7 +20,7 @@ public class DatabaseInspector : EditorWindow
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// Singleton to avoid multiple instances of window.
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private static DatabaseInspector _instance;
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public static DatabaseInspector Instance => _instance ?? GetWindow<DatabaseInspector>();
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public static DatabaseInspector Instance => _instance ? _instance : GetWindow<DatabaseInspector>();
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private DatabaseListView _list;
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private GUIStyle _labelStyle;
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@ -31,9 +32,13 @@ public class DatabaseInspector : EditorWindow
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private string[] _hardpointTypes;
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private const int width = 150;
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private const int labelWidth = 20;
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private const int toggleWidth = 18;
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private const int arrowWidth = 22;
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private Material _galaxyMat;
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private Texture2D _white;
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private GUIStyle _warning;
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private HashSet<int> _listItemFoldouts = new HashSet<int>();
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private Material _schematicMat;
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public Color LabelColor => EditorGUIUtility.isProSkin ? Color.white : Color.black;
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@ -48,6 +53,7 @@ public class DatabaseInspector : EditorWindow
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wantsMouseMove = true;
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_hardpointTypes = Enum.GetNames(typeof(HardpointType));
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_galaxyMat = new Material(Shader.Find("Unlit/GalaxyMap"));
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_schematicMat = new Material(Shader.Find("Legacy Shaders/Particles/Additive"));
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_white = Color.white.ToTexture();
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_warning = new GUIStyle(EditorStyles.boldLabel);
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_warning.normal.textColor = Color.red;
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@ -144,6 +150,10 @@ public class DatabaseInspector : EditorWindow
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else
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field.SetValue(obj, Inspect(field.Name.SplitCamelCase(), (int) value));
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}
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else if (type == typeof(int2))
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{
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field.SetValue(obj, Inspect(field.Name.SplitCamelCase(), (int2) field.GetValue(obj)));
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}
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else if (type.IsEnum)
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{
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var isflags = type.GetCustomAttributes<FlagsAttribute>().Any();
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@ -165,6 +175,7 @@ public class DatabaseInspector : EditorWindow
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else if (type == typeof(Type) && inspectable is InspectableTypeAttribute typeAttribute) field.SetValue(obj, Inspect(field.Name.SplitCamelCase(), (Type) value, typeAttribute.Type));
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else if (type == typeof(GameObject)) field.SetValue(obj, Inspect(field.Name.SplitCamelCase(), (GameObject) value));
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else if (type == typeof(AnimationCurve)) field.SetValue(obj, Inspect(field.Name.SplitCamelCase(), (AnimationCurve) value));
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else if (type == typeof(Shape)) field.SetValue(obj, Inspect(field.Name.SplitCamelCase(), (Shape) value, (obj is HullData hull) ? hull : null));
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else if (type == typeof(PerformanceStat)) field.SetValue(obj, Inspect(field.Name.SplitCamelCase(), (PerformanceStat) value, field.GetCustomAttribute<SimplePerformanceStatAttribute>() != null));
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else if (type == typeof(PerformanceStat[]))
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{
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@ -177,7 +188,7 @@ public class DatabaseInspector : EditorWindow
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stats = new PerformanceStat[damageTypes.Length];
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for (var i = 0; i < stats.Length; i++)
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{
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stats[i] = Inspect(damageTypes[i].SplitCamelCase(), stats[i]);
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Inspect(damageTypes[i].SplitCamelCase(), stats[i]);
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}
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field.SetValue(obj, stats);
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}
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@ -336,12 +347,40 @@ public class DatabaseInspector : EditorWindow
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}
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foreach (var o in list)
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{
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bool _tinted = false;
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var originalColor = GUI.backgroundColor;
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if (o is ITintInspector tint)
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{
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_tinted = true;
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GUI.backgroundColor = tint.TintColor.ToColor();
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}
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using (new VerticalScope(_list.ListItemStyle))
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{
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using (new HorizontalScope())
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{
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//if (listType.IsInterface)
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GUILayout.Label(o.GetType().Name.SplitCamelCase(), EditorStyles.boldLabel, GUILayout.ExpandWidth(true));
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if(Foldout(_listItemFoldouts.Contains(o.GetHashCode()), o.ToString(), true))
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_listItemFoldouts.Add(o.GetHashCode());
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else
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_listItemFoldouts.Remove(o.GetHashCode());
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// using (var h = new HorizontalScope())
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// {
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// if (GUI.Button(h.rect, GUIContent.none, GUIStyle.none))
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// {
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// if(_listItemFoldouts.Contains(o.GetHashCode()))
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// _listItemFoldouts.Remove(o.GetHashCode());
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// else
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// _listItemFoldouts.Add(o.GetHashCode());
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// }
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// var foldoutRect = GetControlRect(false, GUILayout.Width(EditorGUIUtility.singleLineHeight));
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// if (Event.current.type == EventType.Repaint)
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// {
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// var controlId = GUIUtility.GetControlID(1337, FocusType.Keyboard, position);
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// EditorStyles.foldout.Draw(foldoutRect, GUIContent.none, controlId, !_listItemFoldouts.Contains(o.GetHashCode()));
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// }
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// GUILayout.Label(o.ToString(), EditorStyles.boldLabel, GUILayout.Height(EditorGUIUtility.singleLineHeight), GUILayout.ExpandWidth(true));
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// }
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var rect = GetControlRect(false,
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GUILayout.Width(EditorGUIUtility.singleLineHeight));
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@ -353,11 +392,16 @@ public class DatabaseInspector : EditorWindow
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break;
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}
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}
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Space();
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if(_listItemFoldouts.Contains(o.GetHashCode()))
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{
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Space();
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Inspect(o, inspectablesOnly);
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Inspect(o, inspectablesOnly);
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}
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}
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if(_tinted)
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GUI.backgroundColor = originalColor;
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}
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using (new HorizontalScope(_list.ListItemStyle))
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{
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@ -540,6 +584,27 @@ public class DatabaseInspector : EditorWindow
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}
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}
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public int2 Inspect(string label, int2 value)
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{
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using (var h = new HorizontalScope())
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{
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GUILayout.Label(label, GUILayout.Width(width));
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GUILayout.Label("X", GUILayout.Width(labelWidth));
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value.x = DelayedIntField(value.x);
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GUILayout.Label("Y", GUILayout.Width(labelWidth));
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value.y = DelayedIntField(value.y);
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if (GUILayout.Button("\u2190", GUILayout.Width(arrowWidth)))
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value.x--;
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if (GUILayout.Button("\u2192", GUILayout.Width(arrowWidth)))
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value.x++;
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if (GUILayout.Button("\u2191", GUILayout.Width(arrowWidth)))
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value.y++;
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if (GUILayout.Button("\u2193", GUILayout.Width(arrowWidth)))
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value.y--;
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return value;
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}
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}
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public int Inspect(string label, int value, int min, int max)
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{
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using (var h = new HorizontalScope())
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@ -951,9 +1016,83 @@ public class DatabaseInspector : EditorWindow
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}
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}
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}
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public Shape Inspect(string label, Shape value, HullData hull = null)
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{
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if(value == null)
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{
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value = new Shape(1, 1);
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value[int2.zero] = true;
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}
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using (new VerticalScope())
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{
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Texture2D schematic = null;
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if(hull != null && !string.IsNullOrEmpty(hull.Schematic))
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schematic = AssetDatabase.LoadAssetAtPath<Texture2D>(hull.Schematic);
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using (new HorizontalScope())
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{
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GUILayout.Label(label, GUILayout.Width(width));
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GUILayout.Label("Size", GUILayout.ExpandWidth(false));
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if(schematic == null)
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{
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GUILayout.Label("X", GUILayout.Width(labelWidth));
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value.Width = DelayedIntField(value.Width);
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GUILayout.Label("Y", GUILayout.Width(labelWidth));
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value.Height = DelayedIntField(value.Height);
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}
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else
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{
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GUILayout.Label("X", GUILayout.Width(labelWidth));
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value.Width = DelayedIntField(value.Width);
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value.Height = Mathf.RoundToInt(value.Width * ((float)schematic.height / schematic.width));
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GUILayout.Label("Y", GUILayout.Width(labelWidth));
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LabelField($"{value.Height}");
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}
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}
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using (new HorizontalScope())
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{
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GUILayout.Label("", GUILayout.Width(width));
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using (var a = new VerticalScope())
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{
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if(schematic != null)
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{
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EditorGUI.DrawPreviewTexture(a.rect, schematic, _schematicMat);
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}
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for (var y = value.Height - 1; y >= 0; y--)
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{
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using (new HorizontalScope())
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{
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for (var x = 0; x < value.Width; x++)
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{
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var oldColor = GUI.backgroundColor;
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if(hull != null)
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{
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var hardpoint = hull.Hardpoints
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.FirstOrDefault(hp =>
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hp.Shape.Coordinates
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.Select(v => v + hp.Position)
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.Any(v => v.x == x && v.y == y));
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if (hardpoint != null)
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GUI.backgroundColor = hardpoint.TintColor.ToColor();
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}
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value[int2(x, y)] = Toggle(value[int2(x, y)], GUILayout.Width(toggleWidth));
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GUI.backgroundColor = oldColor;
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}
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}
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}
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}
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GUILayout.FlexibleSpace();
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}
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}
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return value;
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}
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public PerformanceStat Inspect(string label, PerformanceStat value, bool isSimple = false)
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{
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if(value == null)
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value = new PerformanceStat();
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using (new VerticalScope())
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{
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using (new HorizontalScope())
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@ -1004,9 +1143,9 @@ public class DatabaseInspector : EditorWindow
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// }
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Space();
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return value;
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}
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return value;
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}
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public void OnGUI()
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@ -1036,6 +1175,10 @@ public class DatabaseInspector : EditorWindow
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GUILayout.Width(EditorGUIUtility.currentViewWidth),
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GUILayout.ExpandHeight(true));
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// Serialize inspected object so we can check whether it has actually changed
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RegisterResolver.Register();
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var previousBytes = MessagePackSerializer.Serialize(entry);
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EditorGUI.BeginChangeCheck();
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var dataEntry = entry;
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@ -1164,7 +1307,8 @@ public class DatabaseInspector : EditorWindow
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if (EditorGUI.EndChangeCheck())
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{
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DatabaseCache.Add(entry);
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if(!previousBytes.ByteEquals(MessagePackSerializer.Serialize(entry)))
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DatabaseCache.Add(entry);
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}
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EndScrollView();
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@ -14,7 +14,7 @@ public class DatabaseListView : EditorWindow
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{
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// Singleton to avoid multiple instances of window.
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private static DatabaseListView _instance;
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public static DatabaseListView Instance => _instance ?? (DatabaseListView)GetWindow<DatabaseListView>();
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public static DatabaseListView Instance => _instance ? _instance : GetWindow<DatabaseListView>();
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[MenuItem("Window/Aetheria Database Tools")]
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static void Init() => Instance.Show();
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private void Awake()
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