diff --git a/docs/cultcache-migration-cut.md b/docs/cultcache-migration-cut.md index 9f44ef4f0..e0d4ae548 100644 --- a/docs/cultcache-migration-cut.md +++ b/docs/cultcache-migration-cut.md @@ -1351,7 +1351,13 @@ the behavior change. folder: CultCache exists so Unity does not manage game data, so the Studio's `New` refuses an `Assets` path and `Open` warns on one. Cut 8's manifest adds `org.gamecult.cultmath` by git URL, since Unity does not resolve package - dependencies from git. + dependencies from git. The operator's design goal is that CultUI, descended + from Aetheria's `PropertiesPanel`, can recreate the Studio at runtime with + little adjustment, so the inspection logic (member list and metadata from the + registry, claim resolution, value kinds, union and ref choices, edit + validation) lives in an engine-free model in CultLib core, and the editor's + IMGUI Studio is a thin lowering of it. The runtime CultUI lowering is a + follow-up outside this migration. - Verification (operator decision 2026-09-14): the Studio assemblies compile in batchmode; the manual click-through happens in Aetheria after Cut 7 releases the packages and Cut 8 wires them in, against the tagged package rather than