Delete dead personality projection

This commit is contained in:
Meta Vens 2026-06-13 20:59:58 +01:00
commit 128b2abd9f
3 changed files with 3 additions and 30 deletions

View file

@ -159,18 +159,6 @@ public class PropertiesPanel : MonoBehaviour
return list;
}
public AttributeProperty AddPersonalityProperty(PersonalityAttribute attribute, Func<float> read)
{
var attributeInstance = Instantiate(Attribute, Content ?? transform);
attributeInstance.Title.text = attribute.Name;
attributeInstance.HighLabel.text = attribute.HighName;
attributeInstance.LowLabel.text = attribute.LowName;
RefreshPropertyValues += () => attributeInstance.Slider.value = read();
Properties.Add(attributeInstance.gameObject);
OnPropertyAdded?.Invoke(attributeInstance.gameObject);
return attributeInstance;
}
public CurveField AddCurveField()
{
var curveInstance = Instantiate(CurveField, Content ?? transform);