From 5c2dd76ceb4c2d7a1f379b948199ef51b8b86573 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 07:38:06 +0000 Subject: [PATCH 01/10] Test: the Substance clean break (red on base) Four headless facts: no .sbsar or .sbsar.meta remains; no surviving Assets/Packages/ ProjectSettings/GameData file names a removed Substance guid (44 tombstones: 41 sbsar metas, 2 folder metas, the importer script guid); the SUBSTANCE_PLUGIN_ENABLED define, LFS rule and manifest entries are gone; every repointed material names only textures that resolve to a .meta outside the removed tree. Fails on b2322c4ce for those reasons. Co-Authored-By: Claude Sonnet 5.5 --- .../SubstanceCleanBreakTests.cs | 174 ++++++++++++++++++ 1 file changed, 174 insertions(+) create mode 100644 tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs diff --git a/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs new file mode 100644 index 000000000..97e2c0b3b --- /dev/null +++ b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs @@ -0,0 +1,174 @@ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ + +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Text.RegularExpressions; +using Xunit; + +// Substance clean break (aetheria-release:ruling:clean-break-from-substance, cut remove-sbsar-files). The 41 .sbsar +// files, their importer and the SUBSTANCE_PLUGIN_ENABLED define are gone, and nothing that survives may point into +// them. Headless: no Unity is open, so a dangling GUID is caught here instead of rendering pink in the editor. +public sealed class SubstanceCleanBreakTests +{ + // Every guid the removed tree owned, captured from the .meta files before deletion: the 41 .sbsar.meta, the two + // folder metas (Assets/Materials/Substance.meta, Substance/Metal.meta) and the importer script guid + // (43a8bbf6..., the `script:` line of every .sbsar.meta, whose plugin was already absent). + private static readonly string[] Tombstones = + { + "06833951ebae4cc45ad88d58cb5571de", + "06d6a565d43fba5409712ce9a10bfbef", + "07f679eadba9fb14abac26b1e165f7d5", + "092bdd8d243488141aeab5bb0d72429a", + "09aee558716a08d4c9806b9b4273a209", + "0b5dfc86c0681a3459a57d197804191b", + "0be5fb1df83ac8e499a3f6a060041e49", + "130f566ffa0b2424fbb47de2194c136a", + "180b85899b4b1f848b348230339ce984", + "1c858fec5b74c7c46b1712494192b6b5", + "26a894e543f3ed44893b1620707ca62c", + "2b42584452fe0cc4fa4e8a115230b156", + "2be0f689f5b01be4aa1032bc86f15eab", + "2e9a9dbacde66a446852af882f33e9e2", + "43a8bbf65be290d44ba52b94476242b9", + "4e39297ae4fe9ee4b803c04eabb69da7", + "50192727b92e0af4cbe5c773bec3537f", + "504c7bfe0d50ff64a88b8eac2ceb46f8", + "53adf8e53222e6f4791d7bf2110fb70c", + "58e16b7dbc1c31f4585e11544cdce127", + "6b2eb94965ca27542b8627d3521f5b5b", + "7363fcc4a3c41a349b29de7ec34555be", + "7de1c11cf7591ec48bdb53e9818172f5", + "8249e9ffcbd97c84d8ce73343e156c82", + "885e680924fc12c439a842a2142d4b78", + "9458f33b8e7e51a42aa19686b9779d82", + "9aa51bbe4dd46874a906608c34a739e4", + "9d0963470d3545a4e932ed4ea95b9d62", + "9fc901afb8a434e46b9405eaec2df5a4", + "a1d39ea984432bf44b4a0686afe2bf1a", + "a74970be876d3554ea0f279f39314c9c", + "afbd691d0ea2a5a47b5a43b244593a56", + "b2bec4b400153d745b2915f1c43e5c96", + "b7e648471e9dfc44490bd41973711541", + "c00b5a4f1e4743a4ca59b8030251f900", + "c5f2177e1f35daa499f4d7e0b7f3370a", + "ca8f080ab60226e4097841eee2bfa8db", + "cbc61995a46604441ab9de4f1c68e290", + "d15fc45ed0000934d946b5f271f637ef", + "ddc6970cc883b9845bdadc91983130c2", + "deb7e15e5f95294498d18869d9f11302", + "e7758cad28ae98f478940e55222419a6", + "ea7457b9a4f0bcb43becaa33de541cbd", + "ef9a54b8dacea9f44be70da43472f701", + }; + + private static readonly string[] ScannedExtensions = + { + ".mat", ".prefab", ".unity", ".asset", ".meta", ".controller", ".anim", ".overrideController", ".mixer", + ".lighting", ".flare", ".shader", ".json", + }; + + private static readonly string[] ExcludedDirs = { ".git", "node_modules", ".voidbot" }; + + private static readonly string[] RepointedMaterials = + { + "Assets/Materials/Steel.mat", "Assets/Materials/Aluminium brushed.mat", "Assets/Materials/Silver.mat", + "Assets/Materials/Steel parkerized.mat", "Assets/Materials/Cockpit.mat", "Assets/Materials/Metal 003.mat", + "Assets/Materials/Car Paint Red.mat", "Assets/Materials/Car Paint Magenta.mat", + "Assets/Materials/Car Paint White.mat", "Assets/Materials/Car Paint White Small.mat", + "Assets/Materials/Radiators.mat", "Assets/Materials/Station Lights.mat", "Assets/Materials/Mine Glow.mat", + "Assets/Models/Discobolus/Discobolus Marble.mat", "Assets/Materials/Pickup Trim.mat", + }; + + private static IEnumerable Walk(string dir) + { + foreach (var file in Directory.EnumerateFiles(dir)) yield return file; + foreach (var sub in Directory.EnumerateDirectories(dir)) + if (!ExcludedDirs.Contains(Path.GetFileName(sub))) + foreach (var file in Walk(sub)) yield return file; + } + + [Fact] + public void NoSbsarFileOrMetaRemains() + { + var root = RestoredHullsTests.FindRepoRoot(); + var stray = Walk(root).Where(f => f.EndsWith(".sbsar", StringComparison.OrdinalIgnoreCase) + || f.EndsWith(".sbsar.meta", StringComparison.OrdinalIgnoreCase)) + .Select(f => Path.GetRelativePath(root, f)).ToList(); + Assert.True(stray.Count == 0, $"{stray.Count} Substance archive files remain, first: {stray.FirstOrDefault()}"); + Assert.False(Directory.Exists(Path.Combine(root, "Assets", "Materials", "Substance"))); + } + + [Fact] + public void NoSurvivingFileNamesARemovedSubstanceGuid() + { + var root = RestoredHullsTests.FindRepoRoot(); + var files = new[] { "Assets", "Packages", "ProjectSettings" } + .Select(d => Path.Combine(root, d)).Where(Directory.Exists) + .SelectMany(Walk) + .Concat(Directory.Exists(Path.Combine(root, "GameData")) + ? Directory.EnumerateFiles(Path.Combine(root, "GameData"), "*.cc") : Enumerable.Empty()) + .Where(f => f.EndsWith(".cc") || ScannedExtensions.Contains(Path.GetExtension(f), StringComparer.OrdinalIgnoreCase)); + var hits = new List(); + foreach (var file in files) + { + var lines = File.ReadAllText(file, Encoding.Latin1).Split('\n'); + for (var i = 0; i < lines.Length; i++) + foreach (var guid in Tombstones) + if (lines[i].Contains(guid, StringComparison.Ordinal)) + hits.Add($"{Path.GetRelativePath(root, file)}:{i + 1} names {guid}"); + } + Assert.True(hits.Count == 0, $"{hits.Count} references to removed Substance guids:\n" + string.Join("\n", hits.Take(40))); + } + + [Fact] + public void NoSubstanceBuildSurface() + { + var root = RestoredHullsTests.FindRepoRoot(); + Assert.DoesNotContain("SUBSTANCE", File.ReadAllText(Path.Combine(root, "ProjectSettings", "ProjectSettings.asset")), StringComparison.Ordinal); + foreach (var name in new[] { "manifest.json", "packages-lock.json" }) + { + var text = File.ReadAllText(Path.Combine(root, "Packages", name)); + Assert.DoesNotContain("substance", text, StringComparison.OrdinalIgnoreCase); + Assert.DoesNotContain("allegorithmic", text, StringComparison.OrdinalIgnoreCase); + } + Assert.DoesNotContain("sbsar", File.ReadAllText(Path.Combine(root, ".gitattributes")), StringComparison.OrdinalIgnoreCase); + Assert.False(Directory.Exists(Path.Combine(root, "Assets", "Allegorithmic"))); + } + + [Fact] + public void EveryReplacementTextureResolves() + { + var root = RestoredHullsTests.FindRepoRoot(); + var guidToMeta = new Dictionary(); + foreach (var meta in Directory.EnumerateFiles(Path.Combine(root, "Assets"), "*.meta", SearchOption.AllDirectories)) + { + var guid = File.ReadLines(meta).FirstOrDefault(l => l.StartsWith("guid: "))?.Substring("guid: ".Length).Trim(); + if (guid != null) guidToMeta[guid] = Path.GetRelativePath(root, meta).Replace('\\', '/'); + } + + var texture = new Regex(@"m_Texture:\s*\{fileID:\s*(-?\d+),\s*guid:\s*([0-9a-f]{32})", RegexOptions.Compiled); + var problems = new List(); + foreach (var rel in RepointedMaterials) + { + var path = Path.Combine(root, rel); + if (!File.Exists(path)) { problems.Add($"{rel} does not exist"); continue; } + var text = File.ReadAllText(path); + var start = text.IndexOf("m_TexEnvs:", StringComparison.Ordinal); + var end = text.IndexOf("m_Ints:", StringComparison.Ordinal); + Assert.True(start >= 0 && end > start, $"{rel} has no m_TexEnvs section"); + foreach (Match m in texture.Matches(text.Substring(start, end - start))) + { + if (m.Groups[1].Value == "0") continue; + var guid = m.Groups[2].Value; + if (!guidToMeta.TryGetValue(guid, out var meta)) problems.Add($"{rel} names {guid}, which has no .meta under Assets/"); + else if (meta.StartsWith("Assets/Materials/Substance", StringComparison.Ordinal)) problems.Add($"{rel} names {guid} inside the removed Substance tree"); + } + } + Assert.True(problems.Count == 0, string.Join("\n", problems)); + } +} From 6222b5c711849625242f958975995d574edc2056 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 07:38:28 +0000 Subject: [PATCH 02/10] Remove the 41 .sbsar files, the Substance define and five unreferenced materials Deletes Assets/Materials/Substance (41 .sbsar + metas, folder metas), the LFS rule for *.sbsar, SUBSTANCE_PLUGIN_ENABLED from the Standalone scripting defines, and five materials with zero GUID referrers (Assets/Steel, Steel brushed, Radiators 1, Thrusters, Discobolus Bronze). Surviving materials and prefabs still name the removed guids until the next commit repoints them. Co-Authored-By: Claude Sonnet 5.5 --- Assets/Materials/Radiators 1.mat | 87 ---- Assets/Materials/Radiators 1.mat.meta | 8 - Assets/Materials/Steel brushed.mat | 83 ---- Assets/Materials/Steel brushed.mat.meta | 8 - Assets/Materials/Substance.meta | 8 - Assets/Materials/Substance/Metal.meta | 8 - .../Substance/Metal/Pickup Base.sbsar | 3 - .../Substance/Metal/Pickup Base.sbsar.meta | 382 ------------------ .../Substance/Metal/Pickup Trim.sbsar | 3 - .../Substance/Metal/Pickup Trim.sbsar.meta | 381 ----------------- .../Substance/Metal/galvanized_001.sbsar | 3 - .../Substance/Metal/galvanized_001.sbsar.meta | 369 ----------------- .../Substance/Metal/iron_damaged.sbsar | 3 - .../Substance/Metal/iron_damaged.sbsar.meta | 293 -------------- .../Substance/Metal/iron_rugged.sbsar | 3 - .../Substance/Metal/iron_rugged.sbsar.meta | 293 -------------- .../Materials/Substance/Metal/metal_002.sbsar | 3 - .../Substance/Metal/metal_002.sbsar.meta | 372 ----------------- .../Materials/Substance/Metal/metal_003.sbsar | 3 - .../Substance/Metal/metal_003.sbsar.meta | 372 ----------------- .../Materials/Substance/Metal/metal_006.sbsar | 3 - .../Substance/Metal/metal_006.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_aluminium.sbsar | 3 - .../Metal/metal_aluminium.sbsar.meta | 373 ----------------- .../Metal/metal_aluminium_brushed.sbsar | 3 - .../Metal/metal_aluminium_brushed.sbsar.meta | 373 ----------------- .../Substance/Metal/metal_brass.sbsar | 3 - .../Substance/Metal/metal_brass.sbsar.meta | 375 ----------------- .../Substance/Metal/metal_car_paint 1.sbsar | 3 - .../Metal/metal_car_paint 1.sbsar.meta | 379 ----------------- .../Metal/metal_car_paint Magenta.sbsar | 3 - .../Metal/metal_car_paint Magenta.sbsar.meta | 381 ----------------- .../Substance/Metal/metal_car_paint red.sbsar | 3 - .../Metal/metal_car_paint red.sbsar.meta | 381 ----------------- .../Metal/metal_car_paint white.sbsar | 3 - .../Metal/metal_car_paint white.sbsar.meta | 382 ------------------ .../Substance/Metal/metal_copper.sbsar | 3 - .../Substance/Metal/metal_copper.sbsar.meta | 369 ----------------- .../Metal/metal_corrugated_002.sbsar | 3 - .../Metal/metal_corrugated_002.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_floor_002.sbsar | 3 - .../Metal/metal_floor_002.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_floor_004.sbsar | 3 - .../Metal/metal_floor_004.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_floor_006.sbsar | 3 - .../Metal/metal_floor_006.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_gold.sbsar | 3 - .../Substance/Metal/metal_gold.sbsar.meta | 373 ----------------- .../Substance/Metal/metal_nickel.sbsar | 3 - .../Substance/Metal/metal_nickel.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_painted_steel.sbsar | 3 - .../Metal/metal_painted_steel.sbsar.meta | 376 ----------------- .../Substance/Metal/metal_panels_001.sbsar | 3 - .../Metal/metal_panels_001.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_panels_002.sbsar | 3 - .../Metal/metal_panels_002.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_plate_001.sbsar | 3 - .../Metal/metal_plate_001.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_plate_004.sbsar | 3 - .../Metal/metal_plate_004.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_plate_011.sbsar | 3 - .../Metal/metal_plate_011.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_platinum.sbsar | 3 - .../Substance/Metal/metal_platinum.sbsar.meta | 372 ----------------- .../Substance/Metal/metal_roll_up.sbsar | 3 - .../Substance/Metal/metal_roll_up.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_silver.sbsar | 3 - .../Substance/Metal/metal_silver.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_steel.sbsar | 3 - .../Substance/Metal/metal_steel.sbsar.meta | 375 ----------------- .../Substance/Metal/metal_steel_brushed.sbsar | 3 - .../Metal/metal_steel_brushed.sbsar.meta | 370 ----------------- .../Substance/Metal/metal_steel_bumped.sbsar | 3 - .../Metal/metal_steel_bumped.sbsar.meta | 369 ----------------- .../Metal/metal_steel_parkerized.sbsar | 3 - .../Metal/metal_steel_parkerized.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_titanium.sbsar | 3 - .../Substance/Metal/metal_titanium.sbsar.meta | 369 ----------------- .../Substance/Metal/metal_used.sbsar | 3 - .../Substance/Metal/metal_used.sbsar.meta | 371 ----------------- .../Substance/Metal/metal_weapon.sbsar | 3 - .../Substance/Metal/metal_weapon.sbsar.meta | 373 ----------------- .../Substance/Metal/metal_woven.sbsar | 3 - .../Substance/Metal/metal_woven.sbsar.meta | 369 ----------------- .../Substance/Metal/snatched_metal.sbsar | 3 - .../Substance/Metal/snatched_metal.sbsar.meta | 311 -------------- Assets/Materials/Substance/marble_002.sbsar | 3 - .../Materials/Substance/marble_002.sbsar.meta | 296 -------------- Assets/Materials/Thrusters.mat | 87 ---- Assets/Materials/Thrusters.mat.meta | 8 - .../Models/Discobolus/Discobolus Bronze.mat | 80 ---- .../Discobolus/Discobolus Bronze.mat.meta | 8 - Assets/Steel.mat | 83 ---- Assets/Steel.mat.meta | 8 - 94 files changed, 15564 deletions(-) delete mode 100644 Assets/Materials/Radiators 1.mat delete mode 100644 Assets/Materials/Radiators 1.mat.meta delete mode 100644 Assets/Materials/Steel brushed.mat delete mode 100644 Assets/Materials/Steel brushed.mat.meta delete mode 100644 Assets/Materials/Substance.meta delete mode 100644 Assets/Materials/Substance/Metal.meta delete mode 100644 Assets/Materials/Substance/Metal/Pickup Base.sbsar delete mode 100644 Assets/Materials/Substance/Metal/Pickup Base.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/Pickup Trim.sbsar delete mode 100644 Assets/Materials/Substance/Metal/Pickup Trim.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/galvanized_001.sbsar delete mode 100644 Assets/Materials/Substance/Metal/galvanized_001.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/iron_damaged.sbsar delete mode 100644 Assets/Materials/Substance/Metal/iron_damaged.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/iron_rugged.sbsar delete mode 100644 Assets/Materials/Substance/Metal/iron_rugged.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_002.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_002.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_003.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_003.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_006.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_006.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_aluminium.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_aluminium.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_aluminium_brushed.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_aluminium_brushed.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_brass.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_brass.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint 1.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint 1.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint Magenta.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint Magenta.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint red.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint red.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint white.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_car_paint white.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_copper.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_copper.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_corrugated_002.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_corrugated_002.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_floor_002.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_floor_002.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_floor_004.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_floor_004.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_floor_006.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_floor_006.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_gold.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_gold.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_nickel.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_nickel.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_painted_steel.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_painted_steel.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_panels_001.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_panels_001.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_panels_002.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_panels_002.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_plate_001.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_plate_001.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_plate_004.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_plate_004.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_plate_011.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_plate_011.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_platinum.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_platinum.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_roll_up.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_roll_up.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_silver.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_silver.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_steel.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_steel.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_steel_brushed.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_steel_brushed.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_steel_bumped.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_steel_bumped.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_steel_parkerized.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_steel_parkerized.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_titanium.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_titanium.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_used.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_used.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_weapon.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_weapon.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/metal_woven.sbsar delete mode 100644 Assets/Materials/Substance/Metal/metal_woven.sbsar.meta delete mode 100644 Assets/Materials/Substance/Metal/snatched_metal.sbsar delete mode 100644 Assets/Materials/Substance/Metal/snatched_metal.sbsar.meta delete mode 100644 Assets/Materials/Substance/marble_002.sbsar delete mode 100644 Assets/Materials/Substance/marble_002.sbsar.meta delete mode 100644 Assets/Materials/Thrusters.mat delete mode 100644 Assets/Materials/Thrusters.mat.meta delete mode 100644 Assets/Models/Discobolus/Discobolus Bronze.mat delete mode 100644 Assets/Models/Discobolus/Discobolus Bronze.mat.meta delete mode 100644 Assets/Steel.mat delete mode 100644 Assets/Steel.mat.meta diff --git a/Assets/Materials/Radiators 1.mat b/Assets/Materials/Radiators 1.mat deleted file mode 100644 index a6219fe9d..000000000 --- a/Assets/Materials/Radiators 1.mat +++ /dev/null @@ -1,87 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!21 &2100000 -Material: - serializedVersion: 6 - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_Name: Radiators 1 - m_Shader: {fileID: 4800000, guid: d69ef48273708ef4680762f5cdcfc860, type: 3} - m_ShaderKeywords: - m_LightmapFlags: 4 - m_EnableInstancingVariants: 0 - m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 - stringTagMap: {} - disabledShaderPasses: [] - m_SavedProperties: - serializedVersion: 3 - 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_OcclusionStrength: 1 - - _Parallax: 0.02 - - _SmoothnessTextureChannel: 0 - - _SpecularHighlights: 1 - - _SrcBlend: 1 - - _UVSec: 0 - - _ZWrite: 1 - m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - m_BuildTextureStacks: [] diff --git a/Assets/Steel.mat.meta b/Assets/Steel.mat.meta deleted file mode 100644 index d645ba6a4..000000000 --- a/Assets/Steel.mat.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 4c998decce894b4458e1bc667975aeea -NativeFormatImporter: - externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: From 3f2f637e6386dfee27c093569bddffcbad01d714 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 07:39:07 +0000 Subject: [PATCH 03/10] Drop the *.sbsar LFS rule and SUBSTANCE_PLUGIN_ENABLED define Co-Authored-By: Claude Sonnet 5.5 --- .gitattributes | 1 - ProjectSettings/ProjectSettings.asset | 4 ++-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/.gitattributes b/.gitattributes index d530ed421..9d4b872b4 100644 --- a/.gitattributes +++ b/.gitattributes @@ -51,7 +51,6 @@ *.dylib filter=lfs diff=lfs merge=lfs -text *.bundle filter=lfs diff=lfs merge=lfs -text *.engine filter=lfs diff=lfs merge=lfs -text -*.sbsar filter=lfs diff=lfs merge=lfs -text *.msgpack filter=lfs diff=lfs merge=lfs -text GameData/*.cc filter=lfs diff=lfs merge=lfs -text GameData/Mods/**/*.cc filter=lfs diff=lfs merge=lfs -text diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 1b000cd89..76b6938ad 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:1f95917a4ca95a4f6977be90d80185648b012099467fa2275b31b868aca88b6f -size 24058 +oid sha256:900f257853e7bf436c28cb323c323f2ef43e8d0659253ca7545cd23255d8ea57 +size 24033 From d144a2ccc203deda3d6d4a46c74683796dc41eab Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 07:39:47 +0000 Subject: [PATCH 04/10] Repoint the Substance materials to the owned ambientCG PBR sets Rewrites 14 materials from the removed sbsar sub-assets to Assets/Materials/PBR textures (Steel_Brushed, Gunmetal_Dark, Metal_Scratched, Paint_Worn_Light, Plates_Panels), keeping each sbsar preset colour as _Color where it differed; flat colour for Discobolus Marble (no marble set ships). Adds Pickup Trim.mat (copy of Car Paint White Small, flat trim colour). Turret, the five pickup prefabs and the Zenith_Blender externalObjects now name file materials instead of the ProceduralMaterial sub-asset. Own commit so it reverts alone (question sbsar-fallback-fidelity, built on its recommended option; no ruling yet). Co-Authored-By: Claude Sonnet 5.5 --- Assets/Content/Prefabs/Turrets/Turret.prefab | 4 +- Assets/Materials/Aluminium brushed.mat | 17 ++-- Assets/Materials/Car Paint Magenta.mat | 14 +-- Assets/Materials/Car Paint Red.mat | 17 ++-- Assets/Materials/Car Paint White Small.mat | 17 ++-- Assets/Materials/Car Paint White.mat | 14 +-- Assets/Materials/Cockpit.mat | 17 ++-- Assets/Materials/Metal 003.mat | 15 +-- Assets/Materials/Mine Glow.mat | 9 +- Assets/Materials/Pickup Trim.mat | 97 +++++++++++++++++++ Assets/Materials/Pickup Trim.mat.meta | 8 ++ Assets/Materials/Radiators.mat | 9 +- Assets/Materials/Silver.mat | 15 +-- Assets/Materials/Station Lights.mat | 9 +- Assets/Materials/Steel parkerized.mat | 15 +-- Assets/Materials/Steel.mat | 15 +-- .../Models/Discobolus/Discobolus Marble.mat | 10 +- Assets/Models/Zenith_Blender.fbx.meta | 6 +- .../Prefabs/RPG/Pickups/Dodecahedron.prefab | 4 +- Assets/Prefabs/RPG/Pickups/Hexahedron.prefab | 4 +- Assets/Prefabs/RPG/Pickups/Icosahedron.prefab | 4 +- Assets/Prefabs/RPG/Pickups/Octahedron.prefab | 4 +- Assets/Prefabs/RPG/Pickups/Tetrahedron.prefab | 4 +- 23 files changed, 186 insertions(+), 142 deletions(-) create mode 100644 Assets/Materials/Pickup Trim.mat create mode 100644 Assets/Materials/Pickup Trim.mat.meta diff --git a/Assets/Content/Prefabs/Turrets/Turret.prefab b/Assets/Content/Prefabs/Turrets/Turret.prefab index 748ca8a29..2df968941 100644 --- a/Assets/Content/Prefabs/Turrets/Turret.prefab +++ b/Assets/Content/Prefabs/Turrets/Turret.prefab @@ -998,8 +998,8 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - 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_BumpMap: - m_Texture: {fileID: 8947980237086559854, guid: 0be5fb1df83ac8e499a3f6a060041e49, - type: 3} + m_Texture: {fileID: 2800000, guid: c3ef09438e3e46d18a4c267810aeb285, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: @@ -51,23 +50,19 @@ Material: m_Scale: {x: 2, y: 2} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: -1383037052668628532, guid: 0be5fb1df83ac8e499a3f6a060041e49, - type: 3} + m_Texture: {fileID: 2800000, guid: f70b6df0395b4752b4ec80cb7bfd8f42, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: 6429125567479694453, guid: 0be5fb1df83ac8e499a3f6a060041e49, - type: 3} + m_Texture: {fileID: 2800000, guid: 40f5e915d2734d43bc01f984772e9d29, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: - m_Texture: {fileID: -9097439929179392311, guid: 0be5fb1df83ac8e499a3f6a060041e49, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: - m_Texture: {fileID: 425190381137097012, guid: 0be5fb1df83ac8e499a3f6a060041e49, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] diff --git a/Assets/Materials/Station Lights.mat b/Assets/Materials/Station Lights.mat index f863306a1..2aac54ac7 100644 --- a/Assets/Materials/Station Lights.mat +++ b/Assets/Materials/Station Lights.mat @@ -24,8 +24,7 @@ Material: serializedVersion: 3 m_TexEnvs: - _BumpMap: - m_Texture: {fileID: -812895718602229137, guid: b7e648471e9dfc44490bd41973711541, - type: 3} + m_Texture: {fileID: 2800000, guid: 8bc10cfce8a64defaf9f67d156003f09, type: 3} m_Scale: {x: 8, y: 8} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: @@ -49,13 +48,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: -6057190860509678031, guid: 2b42584452fe0cc4fa4e8a115230b156, - type: 3} + m_Texture: {fileID: 2800000, guid: 2195885db9e846999fd10aa7f5c629b1, type: 3} m_Scale: {x: 16, y: 16} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: -894214952450941493, guid: 2b42584452fe0cc4fa4e8a115230b156, - type: 3} + m_Texture: {fileID: 2800000, guid: d91bff887b764847a484d0a9bedce9e9, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: diff --git a/Assets/Materials/Steel parkerized.mat b/Assets/Materials/Steel parkerized.mat index b4194ab66..ba47afb87 100644 --- a/Assets/Materials/Steel parkerized.mat +++ b/Assets/Materials/Steel parkerized.mat @@ -29,8 +29,7 @@ Material: serializedVersion: 3 m_TexEnvs: - _BumpMap: - m_Texture: {fileID: 885599758852769373, guid: e7758cad28ae98f478940e55222419a6, - type: 3} + m_Texture: {fileID: 2800000, guid: dc71e34b4a1f4de7aa826d18b67b5852, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: @@ -54,23 +53,19 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: -4474525002722929857, guid: e7758cad28ae98f478940e55222419a6, - type: 3} + m_Texture: {fileID: 2800000, guid: 1ed06708491744fe944217d19e450157, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: -2334804936223627746, guid: e7758cad28ae98f478940e55222419a6, - type: 3} + m_Texture: {fileID: 2800000, guid: 31e7d642ff8a49a28390c82626c4b6b9, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: - m_Texture: {fileID: -8380876848358870972, guid: e7758cad28ae98f478940e55222419a6, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: - m_Texture: {fileID: 172713863077875830, guid: e7758cad28ae98f478940e55222419a6, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] diff --git a/Assets/Materials/Steel.mat b/Assets/Materials/Steel.mat index 37420bfd4..6eeb29385 100644 --- a/Assets/Materials/Steel.mat +++ b/Assets/Materials/Steel.mat @@ -26,8 +26,7 @@ Material: serializedVersion: 3 m_TexEnvs: - _BumpMap: - m_Texture: {fileID: -3888315358723833787, guid: cbc61995a46604441ab9de4f1c68e290, - type: 3} + m_Texture: {fileID: 2800000, guid: c3ef09438e3e46d18a4c267810aeb285, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: @@ -51,23 +50,19 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: 108215966750249586, guid: cbc61995a46604441ab9de4f1c68e290, - type: 3} + m_Texture: {fileID: 2800000, guid: f70b6df0395b4752b4ec80cb7bfd8f42, type: 3} m_Scale: {x: 4, y: 4} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: 4793252353645218242, guid: cbc61995a46604441ab9de4f1c68e290, - type: 3} + m_Texture: {fileID: 2800000, guid: 40f5e915d2734d43bc01f984772e9d29, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: - m_Texture: {fileID: -4384182597330533215, guid: cbc61995a46604441ab9de4f1c68e290, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: - m_Texture: {fileID: 4600200897981803784, guid: cbc61995a46604441ab9de4f1c68e290, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] diff --git a/Assets/Models/Discobolus/Discobolus Marble.mat b/Assets/Models/Discobolus/Discobolus Marble.mat index 3c862a22c..f4331ed09 100644 --- a/Assets/Models/Discobolus/Discobolus Marble.mat +++ b/Assets/Models/Discobolus/Discobolus Marble.mat @@ -40,13 +40,11 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: - m_Texture: {fileID: -5564000130503291907, guid: ef9a54b8dacea9f44be70da43472f701, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: - m_Texture: {fileID: -3258750942226492355, guid: ef9a54b8dacea9f44be70da43472f701, - type: 3} + m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: @@ -63,7 +61,7 @@ Material: - _DetailNormalMapScale: 1 - _DstBlend: 0 - _GlossMapScale: 1 - - _Glossiness: 0.5 + - _Glossiness: 0.45 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 0 @@ -75,6 +73,6 @@ Material: - _UVSec: 0 - _ZWrite: 1 m_Colors: - - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 0.7, g: 0.654348, b: 0.525, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Models/Zenith_Blender.fbx.meta b/Assets/Models/Zenith_Blender.fbx.meta index 2094752dc..6f719ce83 100644 --- a/Assets/Models/Zenith_Blender.fbx.meta +++ b/Assets/Models/Zenith_Blender.fbx.meta @@ -8,8 +8,7 @@ ModelImporter: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: Black - second: {fileID: 3720744386649352057, guid: 1c858fec5b74c7c46b1712494192b6b5, - type: 3} + second: {fileID: 2100000, guid: b9f65861b71050b4a84fe0007bedbba9, type: 2} - first: type: UnityEngine:Material assembly: UnityEngine.CoreModule @@ -19,8 +18,7 @@ ModelImporter: type: UnityEngine:Material assembly: UnityEngine.CoreModule name: White - second: {fileID: -741235592913766832, guid: 885e680924fc12c439a842a2142d4b78, - type: 3} + second: {fileID: 2100000, guid: 39af4e3978df92f40a55e2a114aa242a, type: 2} materials: materialImportMode: 1 materialName: 0 diff --git a/Assets/Prefabs/RPG/Pickups/Dodecahedron.prefab b/Assets/Prefabs/RPG/Pickups/Dodecahedron.prefab index 7a65a0864..7be70840f 100644 --- a/Assets/Prefabs/RPG/Pickups/Dodecahedron.prefab +++ b/Assets/Prefabs/RPG/Pickups/Dodecahedron.prefab @@ -103,8 +103,8 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 3720744386649352057, guid: c00b5a4f1e4743a4ca59b8030251f900, type: 3} - - {fileID: 3720744386649352057, guid: 26a894e543f3ed44893b1620707ca62c, type: 3} + - {fileID: 2100000, guid: bebc82079e5d4e578a73c3ab48d2c2da, type: 2} + - {fileID: 2100000, guid: b9f65861b71050b4a84fe0007bedbba9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Prefabs/RPG/Pickups/Hexahedron.prefab b/Assets/Prefabs/RPG/Pickups/Hexahedron.prefab index f9a477cda..4a8609c7c 100644 --- a/Assets/Prefabs/RPG/Pickups/Hexahedron.prefab +++ b/Assets/Prefabs/RPG/Pickups/Hexahedron.prefab @@ -103,8 +103,8 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 3720744386649352057, guid: c00b5a4f1e4743a4ca59b8030251f900, type: 3} - - {fileID: 3720744386649352057, guid: 26a894e543f3ed44893b1620707ca62c, type: 3} + - {fileID: 2100000, guid: bebc82079e5d4e578a73c3ab48d2c2da, type: 2} + - {fileID: 2100000, guid: b9f65861b71050b4a84fe0007bedbba9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Prefabs/RPG/Pickups/Icosahedron.prefab b/Assets/Prefabs/RPG/Pickups/Icosahedron.prefab index 4252e74cc..b80967c41 100644 --- a/Assets/Prefabs/RPG/Pickups/Icosahedron.prefab +++ b/Assets/Prefabs/RPG/Pickups/Icosahedron.prefab @@ -103,8 +103,8 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 3720744386649352057, guid: c00b5a4f1e4743a4ca59b8030251f900, type: 3} - - {fileID: 3720744386649352057, guid: 26a894e543f3ed44893b1620707ca62c, type: 3} + - {fileID: 2100000, guid: bebc82079e5d4e578a73c3ab48d2c2da, type: 2} + - {fileID: 2100000, guid: b9f65861b71050b4a84fe0007bedbba9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Prefabs/RPG/Pickups/Octahedron.prefab b/Assets/Prefabs/RPG/Pickups/Octahedron.prefab index 099083195..9cabd7b79 100644 --- a/Assets/Prefabs/RPG/Pickups/Octahedron.prefab +++ b/Assets/Prefabs/RPG/Pickups/Octahedron.prefab @@ -103,8 +103,8 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 3720744386649352057, guid: c00b5a4f1e4743a4ca59b8030251f900, type: 3} - - {fileID: 3720744386649352057, guid: 26a894e543f3ed44893b1620707ca62c, type: 3} + - {fileID: 2100000, guid: bebc82079e5d4e578a73c3ab48d2c2da, type: 2} + - {fileID: 2100000, guid: b9f65861b71050b4a84fe0007bedbba9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Assets/Prefabs/RPG/Pickups/Tetrahedron.prefab b/Assets/Prefabs/RPG/Pickups/Tetrahedron.prefab index 6dad19967..20f8073a7 100644 --- a/Assets/Prefabs/RPG/Pickups/Tetrahedron.prefab +++ b/Assets/Prefabs/RPG/Pickups/Tetrahedron.prefab @@ -103,8 +103,8 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 3720744386649352057, guid: c00b5a4f1e4743a4ca59b8030251f900, type: 3} - - {fileID: 3720744386649352057, guid: 26a894e543f3ed44893b1620707ca62c, type: 3} + - {fileID: 2100000, guid: bebc82079e5d4e578a73c3ab48d2c2da, type: 2} + - {fileID: 2100000, guid: b9f65861b71050b4a84fe0007bedbba9, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 From 0bcf8f818793323f1e6d84cc33e79a1351ff9087 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 07:39:54 +0000 Subject: [PATCH 05/10] Docs: record the sbsar removal Co-Authored-By: Claude Sonnet 5.5 --- docs/aetheria-release-map.md | 3 +-- docs/cultcache-migration-cut.md | 2 +- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/docs/aetheria-release-map.md b/docs/aetheria-release-map.md index 72e96f22e..c270c297c 100644 --- a/docs/aetheria-release-map.md +++ b/docs/aetheria-release-map.md @@ -502,7 +502,6 @@ record. | follow-up | `hull-damage-wear` | demo | Damage visible on the hull (line 6). | | follow-up | `mod-ship-single-existence-gate` | demo | A skipped package throws on spawn; demo hulls are packages. | | follow-up | `ambiguous-hardpoint-origin` | demo | Save correctness for package hulls. | -| follow-up | `remove-sbsar-files` | demo | Clean break from Substance before a public build. | | follow-up | `delaunay-exact-predicates` | demo | Galaxy links; a silently unlinked zone could strand a demo run. | | follow-up | `failed-start-scene-halts` | demo | The New Game failure path the demo's missing-cast refusal uses. | | follow-up | `stale-docs-after-scenarios-menu` | demo | Docs that describe the old New Game path. | @@ -2188,7 +2187,7 @@ wear comes from baked maps. Grunge is baked into `ship.maps.png` A. - r2's region tint (`_PaintStrength`, `RegionLuminance`, a tiling `_WearNoise`) and its `Livery` of three colours are never built. - Revision 1's vertex mask is gone. - - The 41 `.sbsar` files go with follow-up `remove-sbsar-files`. + - The 41 `.sbsar` files are removed (follow-up `remove-sbsar-files`). #### Parity diff --git a/docs/cultcache-migration-cut.md b/docs/cultcache-migration-cut.md index 16e885490..967f4b6b7 100644 --- a/docs/cultcache-migration-cut.md +++ b/docs/cultcache-migration-cut.md @@ -151,7 +151,7 @@ death clearing the run across relaunch, stance toggle, `FieldShieldTest`. It fou migration defect: CultMath types are not Unity-serializable, so Unity-serialized CultMath fields load as zero. Mouse sensitivity (lost look control) moved to `PlayerSettings` in `00ebe46a`; the rest, including the black rarity colours, is `docs/settings-globals-cut.md`. -Scene materials are broken by the dead Substance plugin, not by this migration. +The Substance maps are removed and the materials repointed to Assets/Materials/PBR. History, before the smoke: - nothing else from agents. The preset rework's Soul findings were fixed in From b2a272d1abab8947fa17c13d09c723ce4f85c732 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 07:41:17 +0000 Subject: [PATCH 06/10] Test: scan m_TexEnvs up to m_Floats (some materials have no m_Ints) Co-Authored-By: Claude Sonnet 5.5 --- tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs index 97e2c0b3b..db3606ecd 100644 --- a/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs +++ b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs @@ -159,7 +159,7 @@ public sealed class SubstanceCleanBreakTests if (!File.Exists(path)) { problems.Add($"{rel} does not exist"); continue; } var text = File.ReadAllText(path); var start = text.IndexOf("m_TexEnvs:", StringComparison.Ordinal); - var end = text.IndexOf("m_Ints:", StringComparison.Ordinal); + var end = text.IndexOf("m_Floats:", StringComparison.Ordinal); Assert.True(start >= 0 && end > start, $"{rel} has no m_TexEnvs section"); foreach (Match m in texture.Matches(text.Substring(start, end - start))) { From 6905726ba35c752004f263cdac0f6711c5255fcd Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 08:21:54 +0000 Subject: [PATCH 07/10] Test: guard repointed prefab/fbx.meta material guids, LFS pointers, all text assets, texture importer type Co-Authored-By: Claude Sonnet 5.5 --- .../SubstanceCleanBreakTests.cs | 99 ++++++++++++++++--- 1 file changed, 87 insertions(+), 12 deletions(-) diff --git a/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs index db3606ecd..ae3e0bddf 100644 --- a/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs +++ b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs @@ -66,12 +66,18 @@ public sealed class SubstanceCleanBreakTests "ef9a54b8dacea9f44be70da43472f701", }; - private static readonly string[] ScannedExtensions = + private static readonly string[] PrefabsAndMetasEditedByTheCut = { - ".mat", ".prefab", ".unity", ".asset", ".meta", ".controller", ".anim", ".overrideController", ".mixer", - ".lighting", ".flare", ".shader", ".json", + "Assets/Content/Prefabs/Turrets/Turret.prefab", "Assets/Prefabs/RPG/Pickups/Dodecahedron.prefab", + "Assets/Prefabs/RPG/Pickups/Hexahedron.prefab", "Assets/Prefabs/RPG/Pickups/Icosahedron.prefab", + "Assets/Prefabs/RPG/Pickups/Octahedron.prefab", "Assets/Prefabs/RPG/Pickups/Tetrahedron.prefab", + "Assets/Models/Zenith_Blender.fbx.meta", }; + // A material reference (main object fileID 2100000). Script guids in the same files resolve to Unity packages, + // which have no .meta under Assets/, so only material slots are checked. + private static readonly Regex MaterialRef = new(@"fileID:\s*2100000,\s*guid:\s*([0-9a-f]{32})", RegexOptions.Compiled); + private static readonly string[] ExcludedDirs = { ".git", "node_modules", ".voidbot" }; private static readonly string[] RepointedMaterials = @@ -92,6 +98,51 @@ public sealed class SubstanceCleanBreakTests foreach (var file in Walk(sub)) yield return file; } + // A checkout that holds Git LFS pointers instead of content cannot be scanned. The guards that read LFS-tracked + // files fail loudly here: skipping would pass vacuously, and a failure says "smudge the LFS objects first". + private static bool IsLfsPointer(string path) + { + using var stream = File.OpenRead(path); + var head = new byte[48]; + var n = stream.Read(head, 0, head.Length); + return Encoding.ASCII.GetString(head, 0, n).StartsWith("version https://git-lfs", StringComparison.Ordinal); + } + + private static string ReadTextOrFailOnPointer(string path) + { + Assert.False(IsLfsPointer(path), $"{path} is an LFS pointer, not content: this guard cannot see inside it. Run `git lfs pull`."); + return File.ReadAllText(path, Encoding.Latin1); + } + + // Everything is scanned except known binary media (a denylist, so an unlisted serialized type is still read) and, + // for unlisted extensions, files with a NUL byte in the first 8 KiB. The extension check comes first because an + // LFS pointer for a texture is itself text and says nothing about what the object holds. + private static readonly string[] BinaryExtensions = + { + ".png", ".jpg", ".jpeg", ".tga", ".tif", ".tiff", ".psd", ".bmp", ".gif", ".exr", ".hdr", ".dds", ".wav", ".mp3", + ".ogg", ".mp4", ".fbx", ".glb", ".blend", ".ttf", ".otf", ".dll", ".so", ".pdb", ".msgpack", ".zip", ".bank", + }; + + private static bool LooksBinary(string path) + { + if (BinaryExtensions.Contains(Path.GetExtension(path), StringComparer.OrdinalIgnoreCase)) return true; + using var stream = File.OpenRead(path); + var buf = new byte[8192]; + var n = stream.Read(buf, 0, buf.Length); + return Array.IndexOf(buf, (byte)0, 0, n) >= 0; + } + + private static Dictionary GuidToMeta(string root) + { + var map = new Dictionary(); + foreach (var meta in Directory.EnumerateFiles(Path.Combine(root, "Assets"), "*.meta", SearchOption.AllDirectories)) + { + var guid = File.ReadLines(meta).FirstOrDefault(l => l.StartsWith("guid: "))?.Substring("guid: ".Length).Trim(); + if (guid != null) map[guid] = Path.GetRelativePath(root, meta).Replace('\\', '/'); + } + return map; + } + [Fact] public void NoSbsarFileOrMetaRemains() { @@ -112,7 +163,11 @@ public sealed class SubstanceCleanBreakTests .SelectMany(Walk) .Concat(Directory.Exists(Path.Combine(root, "GameData")) ? Directory.EnumerateFiles(Path.Combine(root, "GameData"), "*.cc") : Enumerable.Empty()) - .Where(f => f.EndsWith(".cc") || ScannedExtensions.Contains(Path.GetExtension(f), StringComparer.OrdinalIgnoreCase)); + .Where(f => f.EndsWith(".cc") || !LooksBinary(f)) + .ToList(); + var pointers = files.Where(IsLfsPointer).Select(f => Path.GetRelativePath(root, f)).ToList(); + Assert.True(pointers.Count == 0, + $"{pointers.Count} scanned files are LFS pointers, not content (first: {pointers.FirstOrDefault()}); run `git lfs pull`."); var hits = new List(); foreach (var file in files) { @@ -129,7 +184,7 @@ public sealed class SubstanceCleanBreakTests public void NoSubstanceBuildSurface() { var root = RestoredHullsTests.FindRepoRoot(); - Assert.DoesNotContain("SUBSTANCE", File.ReadAllText(Path.Combine(root, "ProjectSettings", "ProjectSettings.asset")), StringComparison.Ordinal); + Assert.DoesNotContain("SUBSTANCE", ReadTextOrFailOnPointer(Path.Combine(root, "ProjectSettings", "ProjectSettings.asset")), StringComparison.Ordinal); foreach (var name in new[] { "manifest.json", "packages-lock.json" }) { var text = File.ReadAllText(Path.Combine(root, "Packages", name)); @@ -144,14 +199,9 @@ public sealed class SubstanceCleanBreakTests public void EveryReplacementTextureResolves() { var root = RestoredHullsTests.FindRepoRoot(); - var guidToMeta = new Dictionary(); - foreach (var meta in Directory.EnumerateFiles(Path.Combine(root, "Assets"), "*.meta", SearchOption.AllDirectories)) - { - var guid = File.ReadLines(meta).FirstOrDefault(l => l.StartsWith("guid: "))?.Substring("guid: ".Length).Trim(); - if (guid != null) guidToMeta[guid] = Path.GetRelativePath(root, meta).Replace('\\', '/'); - } + var guidToMeta = GuidToMeta(root); - var texture = new Regex(@"m_Texture:\s*\{fileID:\s*(-?\d+),\s*guid:\s*([0-9a-f]{32})", RegexOptions.Compiled); + var texture = new Regex(@"m_Texture:\s*\{fileID:\s*(-?\d+)(?:,\s*guid:\s*([0-9a-f]{32}))?", RegexOptions.Compiled); var problems = new List(); foreach (var rel in RepointedMaterials) { @@ -164,11 +214,36 @@ public sealed class SubstanceCleanBreakTests foreach (Match m in texture.Matches(text.Substring(start, end - start))) { if (m.Groups[1].Value == "0") continue; + if (!m.Groups[2].Success) { problems.Add($"{rel} has a nonzero texture fileID with no guid: {m.Value}"); continue; } var guid = m.Groups[2].Value; if (!guidToMeta.TryGetValue(guid, out var meta)) problems.Add($"{rel} names {guid}, which has no .meta under Assets/"); else if (meta.StartsWith("Assets/Materials/Substance", StringComparison.Ordinal)) problems.Add($"{rel} names {guid} inside the removed Substance tree"); + else if (!File.ReadLines(Path.Combine(root, meta)).Any(l => l.StartsWith("TextureImporter:", StringComparison.Ordinal))) + problems.Add($"{rel} texture slot names {guid} ({meta}), which is not a TextureImporter asset"); } } Assert.True(problems.Count == 0, string.Join("\n", problems)); } + + [Fact] + public void EveryRepointedPrefabAndFbxSlotResolves() + { + var root = RestoredHullsTests.FindRepoRoot(); + var guidToMeta = GuidToMeta(root); + var problems = new List(); + foreach (var rel in PrefabsAndMetasEditedByTheCut) + { + var path = Path.Combine(root, rel); + if (!File.Exists(path)) { problems.Add($"{rel} does not exist"); continue; } + var lines = ReadTextOrFailOnPointer(path).Split('\n'); + for (var i = 0; i < lines.Length; i++) + foreach (Match m in MaterialRef.Matches(lines[i])) + { + var guid = m.Groups[1].Value; + if (!guidToMeta.TryGetValue(guid, out var meta)) problems.Add($"{rel}:{i + 1} names {guid}, which has no .meta under Assets/"); + else if (!meta.EndsWith(".mat.meta", StringComparison.Ordinal)) problems.Add($"{rel}:{i + 1} material slot names {guid} ({meta}), which is not a .mat"); + } + } + Assert.True(problems.Count == 0, string.Join("\n", problems.Take(40))); + } } From e326f5a8fab71f02d109916e11a07c88b747a8b4 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 08:41:38 +0000 Subject: [PATCH 08/10] Docs: ygg-verify recipe stages every LFS file the sbsar guards read Co-Authored-By: Claude Sonnet 5.5 --- docs/mining-cut-refresh.md | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/docs/mining-cut-refresh.md b/docs/mining-cut-refresh.md index a96d10b40..b14a5c942 100644 --- a/docs/mining-cut-refresh.md +++ b/docs/mining-cut-refresh.md @@ -63,8 +63,9 @@ rows are kept for the combined test count. The three file sets are disjoint. I checked with `git diff --name-only` over each branch's own range, and none of the three pairs shares a file. So each anchored line is byte-identical in the merged tree. - **Tests ran on Yggdrasil, against synthetic merges** (section 0). CultLib `45c2f40` and CultMath `6d5e209` are - the pins in `Directory.Build.props`. The two LFS files the tests read (`GameData/Aetheria.cc`, - `Assets/Resources/Settings.asset`) were staged beside the job, because the verify mirror carries no LFS. + the pins in `Directory.Build.props`. The LFS files the tests read were staged beside the job, because the verify mirror carries no LFS. The Mining + cut tests needed `GameData/Aetheria.cc` and `Assets/Resources/Settings.asset`; `SubstanceCleanBreakTests` needs 99 + (see the LFS staging set under Verification). - **Catalog facts** come from a probe that opens the merged tree's `GameData/Aetheria.cc` through `AetheriaStores.Open` (section 0). @@ -289,7 +290,7 @@ Every mining question is ruled. - Mark the `:396-412` table as history, anchored at `8bd25f6f`. - **Verification:** - Yggdrasil, the same job that section 0 ran: - `ygg-verify.sh dotnet ''`. + `ygg-verify.sh dotnet ''`. Both roots are mandatory (shared precondition). - The job mounts the Yggdrasil mirrors read-only with `DOCKER_ARGS="-v /home/gamecultadmin/eureka-verify/repos:/repos:ro -v /home/gamecultadmin/eureka-verify/lfs-aetheria:/lfs:ro"`. @@ -298,8 +299,16 @@ Every mining question is ruled. Rule pinned: fire control and mining compose without a behaviour change on either side. Every pre-existing test passes unchanged. - The verify mirror has no LFS (the push from `F:\Projects\Aetheria` fails in the LFS pre-push hook on an - `ssh:` remote). Push from a `--shared --no-checkout` clone, and mount the two LFS blobs. This is recorded + `ssh:` remote). Push from a `--shared --no-checkout` clone, and mount the LFS blobs. This is recorded so the next Hands does not rediscover it. + - LFS staging set. `SubstanceCleanBreakTests` fails loudly on any LFS pointer it scans, so the job must restore + every LFS-tracked file under `Assets/`, `Packages/`, `ProjectSettings/` and `GameData/*.cc` that is not a + binary-media extension (the test's `BinaryExtensions` denylist): 99 files at `6905726ba`, 96 `*.asset` and 3 + `*.cc` (`GameData/Aetheria.cc`, `GameData/Mods/aetheria.nakovalnya/ship.cc`, `GameData/Mods/aetheria.wren/ship.cc`), + which includes `ProjectSettings/ProjectSettings.asset` and `Assets/Resources/Settings.asset`. Derive the list from + the merged tree instead of hand-copying it: + `git ls-files Assets Packages ProjectSettings 'GameData/*.cc' | git check-attr --stdin filter | grep 'lfs$' | sed 's/: filter: lfs//' | grep -viE '\.(png|jpg|jpeg|tga|tif|tiff|psd|bmp|gif|exr|hdr|dds|wav|mp3|ogg|mp4|fbx|glb|blend|ttf|otf|dll|so|pdb|msgpack|zip|bank)$'`, + then copy each path from the `/lfs` mount over the checkout. Staging only two files turns the suite red. - Unity batchmode compile of the merged tree (Self, in a worktree, never with the operator's editor open on the main tree). This is the Cut 1 renderer compile the map still owes. - Operator: fly through a belt (the Cut 1 check the map still owes). Rocks orbit smoothly, and the minimap From 83e6957de07b4da8e9035d8f40aadb013aed09c3 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 08:41:38 +0000 Subject: [PATCH 09/10] Test: guid resolution requires the asset beside the .meta Co-Authored-By: Claude Sonnet 5.5 --- .../Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs index ae3e0bddf..39842e4f0 100644 --- a/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs +++ b/tests/Aetheria.Shared.Tests/SubstanceCleanBreakTests.cs @@ -138,7 +138,11 @@ public sealed class SubstanceCleanBreakTests foreach (var meta in Directory.EnumerateFiles(Path.Combine(root, "Assets"), "*.meta", SearchOption.AllDirectories)) { var guid = File.ReadLines(meta).FirstOrDefault(l => l.StartsWith("guid: "))?.Substring("guid: ".Length).Trim(); - if (guid != null) map[guid] = Path.GetRelativePath(root, meta).Replace('\\', '/'); + if (guid == null) continue; + // A .meta whose asset is gone still carries the guid, so resolution must look beside it: the asset is the + // .meta path minus ".meta". Directory metas resolve to a folder. + var asset = meta.Substring(0, meta.Length - ".meta".Length); + if (File.Exists(asset) || Directory.Exists(asset)) map[guid] = Path.GetRelativePath(root, meta).Replace('\\', '/'); } return map; } @@ -216,7 +220,7 @@ public sealed class SubstanceCleanBreakTests if (m.Groups[1].Value == "0") continue; if (!m.Groups[2].Success) { problems.Add($"{rel} has a nonzero texture fileID with no guid: {m.Value}"); continue; } var guid = m.Groups[2].Value; - if (!guidToMeta.TryGetValue(guid, out var meta)) problems.Add($"{rel} names {guid}, which has no .meta under Assets/"); + if (!guidToMeta.TryGetValue(guid, out var meta)) problems.Add($"{rel} names {guid}, which has no .meta and asset under Assets/"); else if (meta.StartsWith("Assets/Materials/Substance", StringComparison.Ordinal)) problems.Add($"{rel} names {guid} inside the removed Substance tree"); else if (!File.ReadLines(Path.Combine(root, meta)).Any(l => l.StartsWith("TextureImporter:", StringComparison.Ordinal))) problems.Add($"{rel} texture slot names {guid} ({meta}), which is not a TextureImporter asset"); @@ -240,7 +244,7 @@ public sealed class SubstanceCleanBreakTests foreach (Match m in MaterialRef.Matches(lines[i])) { var guid = m.Groups[1].Value; - if (!guidToMeta.TryGetValue(guid, out var meta)) problems.Add($"{rel}:{i + 1} names {guid}, which has no .meta under Assets/"); + if (!guidToMeta.TryGetValue(guid, out var meta)) problems.Add($"{rel}:{i + 1} names {guid}, which has no .meta and asset under Assets/"); else if (!meta.EndsWith(".mat.meta", StringComparison.Ordinal)) problems.Add($"{rel}:{i + 1} material slot names {guid} ({meta}), which is not a .mat"); } } From ea6b5115b4bf105f637a187a37e10b94ef9942b8 Mon Sep 17 00:00:00 2001 From: Nibu Date: Fri, 13 Nov 2026 09:19:27 +0000 Subject: [PATCH 10/10] Docs: the LFS staging set greens the sbsar guards only; name what else a green suite needs Co-Authored-By: Claude Sonnet 5.5 --- docs/mining-cut-refresh.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/mining-cut-refresh.md b/docs/mining-cut-refresh.md index b14a5c942..7adb1e951 100644 --- a/docs/mining-cut-refresh.md +++ b/docs/mining-cut-refresh.md @@ -64,7 +64,7 @@ rows are kept for the combined test count. of the three pairs shares a file. So each anchored line is byte-identical in the merged tree. - **Tests ran on Yggdrasil, against synthetic merges** (section 0). CultLib `45c2f40` and CultMath `6d5e209` are the pins in `Directory.Build.props`. The LFS files the tests read were staged beside the job, because the verify mirror carries no LFS. The Mining - cut tests needed `GameData/Aetheria.cc` and `Assets/Resources/Settings.asset`; `SubstanceCleanBreakTests` needs 99 + cut tests needed `GameData/Aetheria.cc` and `Assets/Resources/Settings.asset`; `SubstanceCleanBreakTests` needs 97 and the whole suite needs more (see the LFS staging set under Verification). - **Catalog facts** come from a probe that opens the merged tree's `GameData/Aetheria.cc` through `AetheriaStores.Open` (section 0). @@ -303,12 +303,12 @@ Every mining question is ruled. so the next Hands does not rediscover it. - LFS staging set. `SubstanceCleanBreakTests` fails loudly on any LFS pointer it scans, so the job must restore every LFS-tracked file under `Assets/`, `Packages/`, `ProjectSettings/` and `GameData/*.cc` that is not a - binary-media extension (the test's `BinaryExtensions` denylist): 99 files at `6905726ba`, 96 `*.asset` and 3 + binary-media extension (the test's `BinaryExtensions` denylist): 99 files at `83e6957de`, 96 `*.asset` and 3 `*.cc` (`GameData/Aetheria.cc`, `GameData/Mods/aetheria.nakovalnya/ship.cc`, `GameData/Mods/aetheria.wren/ship.cc`), which includes `ProjectSettings/ProjectSettings.asset` and `Assets/Resources/Settings.asset`. Derive the list from the merged tree instead of hand-copying it: `git ls-files Assets Packages ProjectSettings 'GameData/*.cc' | git check-attr --stdin filter | grep 'lfs$' | sed 's/: filter: lfs//' | grep -viE '\.(png|jpg|jpeg|tga|tif|tiff|psd|bmp|gif|exr|hdr|dds|wav|mp3|ogg|mp4|fbx|glb|blend|ttf|otf|dll|so|pdb|msgpack|zip|bank)$'`, - then copy each path from the `/lfs` mount over the checkout. Staging only two files turns the suite red. + then copy each path from the `/lfs` mount over the checkout. That set (99: the 97 the sbsar guards read plus the two mod `ship.cc` files the Nakovalnya and Wren tests open) makes `SubstanceCleanBreakTests` green and nothing more: staging only two files turns it red. For a fully green suite also stage `GameData/Mods/*/ship.glb` (the catalog excludes a package with an invalid GLB header, failing about 520 tests) and the LFS `.ttf`/`.otf` fonts `CreditsTests.FontCreditsShowWhatTheFontsThemselvesEmbed` reads. - Unity batchmode compile of the merged tree (Self, in a worktree, never with the operator's editor open on the main tree). This is the Cut 1 renderer compile the map still owes. - Operator: fly through a belt (the Cut 1 check the map still owes). Rocks orbit smoothly, and the minimap