Delete Unity projectile simulation authority

This commit is contained in:
Meta Vens 2026-07-12 01:33:16 +01:00
commit 11e43a0d3f
13 changed files with 23 additions and 1047 deletions

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@ -153,6 +153,9 @@ Current Ymir control flow:
- `AetheriaYmirPhysicalPayloadPhysics` advances only objects whose continued
physical motion is gameplay state. Aetheria interprets returned contacts;
Ymir does not own damage policy.
- The fossil `Projectile`, `GuidedProjectile`, their managers, Unity-side Ymir
stepping adapter, and dedicated proof tests are deleted. EveUnity lowers
ordinary weapon travel from daemon `shot.receipt` facts.
- Target/zone hit queries call `TryOverlapTargetHulls`, `TryCastTargetHulls`,
`TryOverlapZoneHulls`, or `TryCastZoneHulls`.
- `TryBuildDaemonWorld` builds Ymir bodies from `AetheriaDaemonRenderNativeView`