Loot
Fixed: unable to undock with an aetheric drive (game requires locomotion) Entities have a chance of dropping any item on board when killed Mine behavior generalized to grid objects, used in dropped loot Added tractor beam (not itemized yet) which pulls in nearby loot (and mines!) Items are added to player inventory when they collide with the ship (and mines explode!) Added console command to spawn turret
This commit is contained in:
parent
c1d632f18a
commit
11a55e236b
56 changed files with 6962 additions and 161 deletions
|
|
@ -84,6 +84,8 @@ public abstract class Entity
|
|||
|
||||
public bool OverrideShutdown { get; set; }
|
||||
|
||||
public float TractorPower { get; set; }
|
||||
|
||||
public bool Active
|
||||
{
|
||||
get => _active;
|
||||
|
|
|
|||
Loading…
Reference in a new issue