Entity Spawning & Rendering

Entity rendering now fully supports dynamic entities from game context
Entity children now displayed underneath icon
GameContext can spawn entities by loadout
Selected corporation's initial fleet is spawned in parent corp's home sector
Properties panel API is now unified with context menu API
Properties panel labels now update dynamically
This commit is contained in:
hyperion51 2020-05-25 03:05:30 +01:00
commit 110ff883b8
25 changed files with 1019 additions and 165 deletions

View file

@ -133,6 +133,12 @@ public class GlobalData : DatabaseEntry
[InspectableField, JsonProperty("resourceDensityMaximum"), Key(41)]
public float ResourceDensityMaximum = 1.5f;
[InspectableField, JsonProperty("startingGearQualityMin"), Key(42)]
public float StartingGearQualityMin = .1f;
[InspectableField, JsonProperty("startingGearQualityMax"), Key(43)]
public float StartingGearQualityMax = .5f;
public float PlanetRadius(float mass)
{