diff --git a/Assets/Resources/Settings.asset b/Assets/Resources/Settings.asset index f1f320a67..46bee7272 100644 --- a/Assets/Resources/Settings.asset +++ b/Assets/Resources/Settings.asset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8cc62a055653d90b906819239de99238253299f3ce4219cf58bddf9b67e3be67 -size 12523 +oid sha256:7f09c54dfdb87dffd76fa92365d62c53ce333457b89ccf8ead09093ffffedc42 +size 12525 diff --git a/Assets/Scripts/ServerShared/Settings.cs b/Assets/Scripts/ServerShared/Settings.cs index 18278dd15..5a95f450d 100644 --- a/Assets/Scripts/ServerShared/Settings.cs +++ b/Assets/Scripts/ServerShared/Settings.cs @@ -134,11 +134,11 @@ public class ZoneGenerationSettings public float TrojanHalfWidth = .06f; public ExponentialCurve TrojanCount = new ExponentialCurve { Exponent = 1f, Multiplier = .04f, Constant = 8f }; - // Laned belts (ruling lanes-two-sided-visual-margin): the chance a belt candidate that kept its body and has room on both - // sides carries a laned belt, and the lane's half-width in the host's body radii. 0 here: a settings object built in code - // draws none. + // Laned belts (rulings lanes-two-sided-visual-margin, lane-narrow): the chance a belt candidate that kept its body and has + // room on both sides carries a laned belt, and the lane's half-width in the host's body radii (1.5 by ruling). LaneProbability + // is 0 here: a settings object built in code draws no lane. public float LaneProbability = 0f; - public float LaneBodyRadii = 5f; + public float LaneBodyRadii = 1.5f; public float ResourceDensityMinimum = .1f; public float ResourceDensityMaximum = 1.5f;