Record the passed play smoke and the master merge

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Meta Vens 2026-09-17 18:02:24 +02:00
commit 0c62abb0ea

View file

@ -145,8 +145,15 @@ spec says, so a generation fault loses that run.
defaults and the username, and about 65 earlier versions are already in LFS defaults and the username, and about 65 earlier versions are already in LFS
history, so history is left alone. history, so history is left alone.
Awaiting: The operator play smoke passed (2026-09-17) and both branches merged to master at
- the operator play smoke; `9b85211f`: new game, combat, loot, save and Continue with lot brand and quality intact,
death clearing the run across relaunch, stance toggle, `FieldShieldTest`. It found one
migration defect: CultMath types are not Unity-serializable, so Unity-serialized CultMath
fields load as zero. Mouse sensitivity (lost look control) moved to `PlayerSettings` in
`00ebe46a`; the rest, including the black rarity colours, is `docs/settings-globals-cut.md`.
Scene materials are broken by the dead Substance plugin, not by this migration.
History, before the smoke:
- nothing else from agents. The preset rework's Soul findings were fixed in - nothing else from agents. The preset rework's Soul findings were fixed in
`d503f076`, `d90a65a9` and `20f0f3d7`: 29 tests, 18 of 19 mutations caught `d503f076`, `d90a65a9` and `20f0f3d7`: 29 tests, 18 of 19 mutations caught
(the survivor is the one noted above), and Unity batchmode reports 0 errors. (the survivor is the one noted above), and Unity batchmode reports 0 errors.
@ -271,7 +278,6 @@ Recorded follow-ups, outside 8a:
- **`asuint` is untested on signaling-NaN payloads.** - **`asuint` is untested on signaling-NaN payloads.**
Open: Open:
- The operator play smoke.
- Whether the `CultLib-delvehold-isosurface` worktree carries the iso-surface - Whether the `CultLib-delvehold-isosurface` worktree carries the iso-surface
zero-normal code that 0.2.2 guards. zero-normal code that 0.2.2 guards.