Database Support

Refactored almost everything, but most importantly we now integrate with RethinkDB for game data.
This commit is contained in:
hyperion51 2020-03-22 19:05:26 +00:00
commit 0b46d5ee39
839 changed files with 77349 additions and 112660 deletions

View file

@ -52,7 +52,7 @@ namespace UniRx
// InitializeOnLoad ensures that this constructor is called when the Unity Editor is started.
static ScenePlaybackDetector()
{
EditorApplication.playmodeStateChanged += () =>
EditorApplication.playModeStateChanged += (state) =>
{
// Before scene start: isPlayingOrWillChangePlaymode = false; isPlaying = false
// Pressed Playback button: isPlayingOrWillChangePlaymode = true; isPlaying = false