Database Support
Refactored almost everything, but most importantly we now integrate with RethinkDB for game data.
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839 changed files with 77349 additions and 112660 deletions
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@ -52,7 +52,7 @@ namespace UniRx
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// InitializeOnLoad ensures that this constructor is called when the Unity Editor is started.
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static ScenePlaybackDetector()
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{
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EditorApplication.playmodeStateChanged += () =>
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EditorApplication.playModeStateChanged += (state) =>
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{
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// Before scene start: isPlayingOrWillChangePlaymode = false; isPlaying = false
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// Pressed Playback button: isPlayingOrWillChangePlaymode = true; isPlaying = false
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