From 0854d91d77b7c646b8030535bf92b0b1fb1b845a Mon Sep 17 00:00:00 2001 From: Meta Vens Date: Sat, 3 Oct 2026 20:45:31 +0200 Subject: [PATCH] Arcs runs at seed 107: seed 103's prelude galaxy fails generation (a pre-existing KeyNotFound in Galaxy's home-zone placement) Co-Authored-By: Claude Opus 5.5 --- Assets/Scripts/ServerShared/Scenarios/Arcs.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/ServerShared/Scenarios/Arcs.cs b/Assets/Scripts/ServerShared/Scenarios/Arcs.cs index d1ceb61e0..cd7eec885 100644 --- a/Assets/Scripts/ServerShared/Scenarios/Arcs.cs +++ b/Assets/Scripts/ServerShared/Scenarios/Arcs.cs @@ -6,7 +6,7 @@ public sealed class Arcs : Scenario public override string Name => "Arcs"; public override string Brief => "Forward mounts, a bare hull off the bow, one off the stern, a hostile turret. Verify: the bow " + "hull can be hit, nothing fires at the stern one through the ship, the turret tracks you all the way round."; - public override uint Seed => 103; + public override uint Seed => 107; public override bool Ambient => false; // Where the targets sit: the player is at the origin facing +z, and every mount fires forward.