diff --git a/Assets/Scripts/ServerShared/Scenarios/Arcs.cs b/Assets/Scripts/ServerShared/Scenarios/Arcs.cs index d1ceb61e0..cd7eec885 100644 --- a/Assets/Scripts/ServerShared/Scenarios/Arcs.cs +++ b/Assets/Scripts/ServerShared/Scenarios/Arcs.cs @@ -6,7 +6,7 @@ public sealed class Arcs : Scenario public override string Name => "Arcs"; public override string Brief => "Forward mounts, a bare hull off the bow, one off the stern, a hostile turret. Verify: the bow " + "hull can be hit, nothing fires at the stern one through the ship, the turret tracks you all the way round."; - public override uint Seed => 103; + public override uint Seed => 107; public override bool Ambient => false; // Where the targets sit: the player is at the origin facing +z, and every mount fires forward.