Aetheria/Assets/Scripts/ServerShared/WwiseSoundBinding.cs

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using MessagePack;
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[MessagePackObject]
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public class WwiseSoundBinding
{
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[Key(0)]
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public uint PlayEvent;
}
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[MessagePackObject]
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public class WwiseLoopingSoundBinding : WwiseSoundBinding
{
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[Key(1)]
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public uint StopEvent;
}
// public class WwiseParameterBinding
// {
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// [Key(0)]
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// public uint Parameter;
// }