Aetheria/Assets/Scripts/Gameplay/AetheriaRenderSplatRasterizer.cs

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2026-07-10 15:45:19 +01:00
using GameCult.Eve.UnityScene.Fields;
2026-07-10 15:45:19 +01:00
// Existing scenes retain this MonoScript GUID while EveUnity owns projection.
public sealed class AetheriaRenderSplatRasterizer : EveFieldsSplatRasterizer
{
}