2020-02-19 15:09:31 +00:00
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{
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"dependencies": {
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2026-06-21 09:37:54 +01:00
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"com.unity.2d.sprite": "1.0.0",
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"com.unity.2d.tilemap": "1.0.0",
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2026-09-18 04:31:28 +02:00
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"com.unity.addressables": "2.9.1",
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2026-09-11 22:04:28 +02:00
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"com.unity.ai.navigation": "2.0.14",
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"com.unity.burst": "1.8.30",
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"com.unity.cinemachine": "2.10.7",
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2026-09-26 19:10:44 +02:00
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"com.unity.cloud.gltfast": "6.20.0",
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2026-09-11 22:04:28 +02:00
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"com.unity.ide.rider": "3.0.40",
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"com.unity.ide.visualstudio": "2.0.26",
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"com.unity.inputsystem": "1.20.0",
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"com.unity.localization": "1.5.8",
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"com.unity.multiplayer.center": "1.0.1",
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"com.unity.postprocessing": "3.5.4",
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"com.unity.recorder": "5.1.7",
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"com.unity.test-framework": "1.6.0",
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"com.unity.timeline": "1.8.13",
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2026-06-21 09:37:54 +01:00
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"com.unity.ugui": "2.0.0",
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2026-09-11 22:04:28 +02:00
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"com.unity.xr.legacyinputhelpers": "2.1.13",
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2025-07-10 21:05:54 +01:00
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"com.unity.modules.accessibility": "1.0.0",
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2026-09-11 22:04:28 +02:00
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"com.unity.modules.adaptiveperformance": "1.0.0",
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2020-02-19 15:09:31 +00:00
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"com.unity.modules.ai": "1.0.0",
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2020-11-27 22:47:33 +00:00
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"com.unity.modules.androidjni": "1.0.0",
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2020-02-19 15:09:31 +00:00
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.assetbundle": "1.0.0",
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"com.unity.modules.audio": "1.0.0",
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"com.unity.modules.cloth": "1.0.0",
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"com.unity.modules.director": "1.0.0",
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"com.unity.modules.imageconversion": "1.0.0",
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"com.unity.modules.imgui": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0",
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"com.unity.modules.particlesystem": "1.0.0",
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"com.unity.modules.physics": "1.0.0",
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"com.unity.modules.physics2d": "1.0.0",
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"com.unity.modules.screencapture": "1.0.0",
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"com.unity.modules.terrain": "1.0.0",
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"com.unity.modules.terrainphysics": "1.0.0",
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"com.unity.modules.tilemap": "1.0.0",
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"com.unity.modules.ui": "1.0.0",
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"com.unity.modules.uielements": "1.0.0",
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"com.unity.modules.umbra": "1.0.0",
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"com.unity.modules.unityanalytics": "1.0.0",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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"com.unity.modules.unitywebrequestaudio": "1.0.0",
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"com.unity.modules.unitywebrequesttexture": "1.0.0",
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"com.unity.modules.unitywebrequestwww": "1.0.0",
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2026-09-11 22:04:28 +02:00
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"com.unity.modules.vectorgraphics": "1.0.0",
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2020-02-19 15:09:31 +00:00
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"com.unity.modules.vehicles": "1.0.0",
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"com.unity.modules.video": "1.0.0",
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"com.unity.modules.vr": "1.0.0",
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"com.unity.modules.wind": "1.0.0",
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2026-09-14 17:38:54 +02:00
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"com.unity.modules.xr": "1.0.0",
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Switch engine asset references from Resources paths to Addressables GUIDs
Cut 2 of docs/addressables-cut.md. The asset move (git mv
Resources/{Prefabs,Schematics,Sprites/Icons} -> Content/...) and the
UnityHelpers.cs deletion already landed in 1fdf8151, picked up by a
concurrent session sharing this working tree; this commit is the rest
of Cut 2 landing on top of that shared state, atomically:
- Bump CultLib to cultlib-unity-v1.0.60 / caching-unity-v1.4.0 (both
45c2f40) in Packages/manifest.json, packages-lock.json and
Directory.Build.props, together with the 8 ServerShared
[CultInspectorAssetPath] usages becoming [CultInspectorAssetGuid] -
the .NET and Unity sides move together or nothing compiles.
- Assets/Scripts/EngineAssets.cs replaces UnityHelpers: loads an
Addressables key (bare GUID or guid[subAsset]) synchronously,
loading the GameObject and taking the component for the four sites
that load a component. ActionBarSlot, EntityInstance, ShipInstance
and ZoneRenderer call it instead of Resources.Load/UnityHelpers; the
inline "Assets/Resources/" prefix strips are gone with them.
CultCacheDrawers' schematic preview goes through
AssetDatabase.GUIDToAssetPath first.
- Assets/Scripts/Editor/EngineAssetCheck.cs validates every stored
[CultInspectorAssetGuid] value: 32 lowercase hex, resolves to a file,
is addressable, and satisfies its member's consumer-type contract
(Texture2D for icons/logos/schematics, a GameObject with the right
component for prefabs) - table-driven, so an attributed member with
no row fails loudly instead of being skipped.
- GameData/Aetheria.cc: the scratch migration (Aetheria.Shared + the
pinned CultLib revision, a throwaway console app, never landed)
walked all 138 attributed field slots across 180 documents,
rewriting the 30 non-empty Resources paths to their .meta GUIDs -
108 stayed empty, 0 unresolved, matching the map's census exactly.
Verification: dotnet test tests/Aetheria.Shared.Tests 61/61 green
against CultLib 45c2f40; Unity 6000.3.24f1 batchmode compiles clean;
EngineAssetCheck.Run passes all 30 stored references; the map's
negative greps are clean; tests/mutation_tests.py's 5 mutations (wrong
type, non-addressable, random guid, an old path, and an untabled
attributed member) are all caught and named, the control case and the
post-revert recompile stay clean, and the catalog/source are restored
byte-identical afterward.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-18 05:04:50 +02:00
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"org.gamecult.caching.unity": "https://github.com/GameCult/CultLib.git?path=/src/GameCult.Unity/Assets/Caching#caching-unity-v1.4.0",
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"org.gamecult.cultlib": "https://github.com/GameCult/CultLib.git?path=/unity/org.gamecult.cultlib#cultlib-unity-v1.0.60",
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2026-10-09 14:02:36 +02:00
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"org.gamecult.cultmath": "https://github.com/GameCult/CultLib.git?path=/packages/cultmath/unity/org.gamecult.cultmath#cultmath-unity-v0.3.0"
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2020-02-19 15:09:31 +00:00
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}
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}
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