Aetheria/Assets/Scripts/ServerShared/Agents/AgentTask.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class AgentTask
{
public abstract AgentJob JobType { get; }
public int Priority;
public Guid Zone;
}
public enum AgentJob
{
Mine,
Haul,
Tow,
Defend,
Attack,
Explore
}