2020-04-29 23:36:00 +01:00
|
|
|
|
using System;
|
|
|
|
|
|
using System.Collections;
|
2020-04-29 11:27:55 +01:00
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
|
|
public abstract class AgentTask
|
|
|
|
|
|
{
|
2020-04-29 23:36:00 +01:00
|
|
|
|
public abstract AgentJob JobType { get; }
|
|
|
|
|
|
public int Priority;
|
|
|
|
|
|
public Guid Zone;
|
2020-04-29 11:27:55 +01:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public enum AgentJob
|
|
|
|
|
|
{
|
|
|
|
|
|
Mine,
|
|
|
|
|
|
Haul,
|
|
|
|
|
|
Tow,
|
|
|
|
|
|
Defend,
|
2020-04-29 23:36:00 +01:00
|
|
|
|
Attack,
|
|
|
|
|
|
Explore
|
2020-04-29 11:27:55 +01:00
|
|
|
|
}
|