Aetheria/Assets/Scripts/ServerShared/Scenarios/MainGalaxy.cs

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using float2 = CultMath.float2;
// The full galaxy: factions drawn from the catalog, bosses on the road to the exit, entered in the starting hull.
public sealed class MainGalaxy : Scenario
{
public override string Name => "Main Galaxy";
public override string Brief => "The full galaxy: factions drawn at random, bosses guarding the road to the exit.";
public override Galaxy Generate(GalaxyStage stage) => stage.Main();
public override void Stage(ScenarioStage stage) =>
stage.Player(stage.Generated(stage.StartingHull), float2.zero);
}